Tiger Cannon

Tiger Cannon

Lv 10AttackPhysical

While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire

Range: 2
Cast: 1

Aesir Effects

• Tiger Cannon -MagicPen SP cost increase caused by [Tiger Cannon] + 5%
• Tiger Cannon - Burst [Tiger Cannon] damage + 10%

Skill Levels

Lvl: 9
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1320% damage to enemies in an area and cause them to lose 27% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 8
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1260% damage to enemies in an area and cause them to lose 24% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 7
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1200% damage to enemies in an area and cause them to lose 21% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 6
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1140% damage to enemies in an area and cause them to lose 18% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 5
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1080% damage to enemies in an area and cause them to lose 15% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 4
Attack
Physical
Skill Delay: 2 sec
SP: 130
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk960% damage to enemies in an area and cause them to lose 12% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 3
Attack
Physical
Skill Delay: 2 sec
SP: 110
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk840% damage to enemies in an area and cause them to lose 9% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 2
Attack
Physical
Skill Delay: 2 sec
SP: 90
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk720% damage to enemies in an area and cause them to lose 6% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 1
Attack
Physical
Skill Delay: 2 sec
SP: 70
Range: 2
Cast Time: 1

• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk600% damage to enemies in an area and cause them to lose 3% of Max Sp. Deals double damage if used after Fallen Empire

Formula

1function CommonFun.calcDamage_12402(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local IgnoreDef = 0
9  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
10  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
11  if targetUser.boss or targetUser.mini then
12    IgnoreDef = IgnoreDef1
13  else
14    IgnoreDef = IgnoreDef1 + IgnoreDef2
15  end
16  if 1 <= IgnoreDef then
17    IgnoreDef = 1
18  end
19  local Refine = srcUser:GetProperty("Refine")
20  local Def2 = targetUser:GetProperty("Def")
21  local DefPer2 = targetUser:GetProperty("DefPer")
22  local Vit2 = targetUser:GetProperty("Vit")
23  local VitPer2 = targetUser:GetProperty("VitPer")
24  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
25  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
26  local damChangePer = damageParam.damChangePer
27  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
28  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
29  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
30  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
31  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
32  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
33  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
34  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
35  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
36  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
37  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
38  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
39  local shanguang = 1
40  if srcUser:HasBuffID(90001953_BERSERK_TIER_4_:MAX_STACK_0) then
41    shanguang = 1.05
42  end
43  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
44  local miquan = 0
45  if srcUser:HasBuffID(90001953_BERSERK_TIER_4_:MAX_STACK_0) then
46    if RefineLv7 < 10 then
47      miquan = RefineLv7 * 0.1
48    elseif 10 <= RefineLv7 and RefineLv7 < 15 then
49      miquan = RefineLv7 * 0.1 + 0.4
50    elseif 15 <= RefineLv7 then
51      miquan = RefineLv7 * 0.1 + 0.4 + 0.8
52    end
53  end
54  local Num = srcUser:GetRunePoint(124020_AESIR_TIGER_CANNON_DAMAGE_10)
55  local RuneDamage = 1 + Num * 0.1
56  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + miquan) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * shanguang * RuneDamage
57  if A <= 1 then
58    return 1
59  end
60  if srcUser:HasBuffID(117020_FALLEN_EMPIRE_:MAX_STACK_0) or srcUser:HasBuffID(117022_FALLEN_EMPIRE_SKY_SMASH_EFFECT_:MAX_STACK_0) and srcUser:HasBuffID(90004374_SKY_SMASH_1_TIER_5_:MAX_STACK_0) then
61    A = A * 2
62  end
63  return A
64end
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