Tuna Steak

Tuna Steak

Lv 10BuffSkill Delay: 2 sec

Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP (Target's Max HP x30%%) and SP (Target's Max SP x30%) to a single ally.

CD: 24 sec
Range: 5
Cast: 3

Skill Levels

Lvl: 9
Buff
CD: 24 sec
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP (Target's Max HP x30%%) and SP (Target's Max SP x27%) to a single ally.

Lvl: 8
Buff
CD: 24 sec
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP (Target's Max HP x30%%) and SP (Target's Max SP x24%) to a single ally.

Lvl: 7
Buff
CD: 24 sec
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP (Target's Max HP x30%%) and SP (Target's Max SP x21%) to a single ally.

Lvl: 6
Buff
CD: 24 sec
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP (Target's Max HP x30%%) and SP (Target's Max SP x18%) to a single ally.

Lvl: 5
Buff
CD: 24 sec
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x30%).

Lvl: 4
Buff
CD: 22 sec
Skill Delay: 2 sec
SP: 100
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x27%).

Lvl: 3
Buff
CD: 20 sec
Skill Delay: 2 sec
SP: 80
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x24%).

Lvl: 2
Buff
CD: 18 sec
Skill Delay: 2 sec
SP: 60
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x21%).

Lvl: 1
Buff
CD: 16 sec
Skill Delay: 2 sec
SP: 40
Range: 5
Cast Time: 3

• Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x18%).

Formula

1function CommonFun.calcBuff_5440(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local MaxHp = targetUser:GetProperty("MaxHp")
6  local skilllv_1 = srcUser:GetLernedSkillLevel(1632_BLADE_SOUL:OCEAN_SOUL)
7  lv = math.min(lv, 5)
8  local GemDurou = srcUser:GetGemValue(153002_TUNA_STEAK_HP_RECOVERY_RATIO_PERCENTAGE)
9  local A = MaxHp * (lv * 0.03 + 0.15 + skilllv_1 * 0.01 + GemDurou / 100000)
10  local RateNum = 0
11  if srcUser:HasBuffID(90004614_GIANT_FOX_GRASS_1_TIER_5_:MAX_STACK_0) then
12    RateNum = 15
13  end
14  if CommonFun.IsInRate(RateNum, srcUser:GetRandom()) then
15    return A * 2
16  else
17    return A
18  end
19end
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