Turn Undead

Turn Undead

Lv 20AttackMagic

Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 200) points of holy damage to target, and deals holy damage equal to M.Atk x1200% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 100%

Range: 6
Cast: 1
Fixed: 0.2

Skill Levels

Lvl: 19
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 190) points of holy damage to target, and deals holy damage equal to M.Atk x1140% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 90%

Lvl: 18
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 180) points of holy damage to target, and deals holy damage equal to M.Atk x1080% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 80%

Lvl: 17
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 170) points of holy damage to target, and deals holy damage equal to M.Atk x1020% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 70%

Lvl: 16
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 160) points of holy damage to target, and deals holy damage equal to M.Atk x960% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 60%

Lvl: 15
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 150) points of holy damage to target, and deals holy damage equal to M.Atk x900% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 50%

Lvl: 14
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 140) points of holy damage to target, and deals holy damage equal to M.Atk x840% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 40%

Lvl: 13
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 130) points of holy damage to target, and deals holy damage equal to M.Atk x780% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 30%

Lvl: 12
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 120) points of holy damage to target, and deals holy damage equal to M.Atk x720% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 20%

Lvl: 11
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 110) points of holy damage to target, and deals holy damage equal to M.Atk x660% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 10%

Lvl: 10
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 100) points of holy damage to target, and deals holy damage equal to M.Atk x600% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 9
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 90) points of holy damage to target, and deals holy damage equal to M.Atk x540% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 8
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 80) points of holy damage to target, and deals holy damage equal to M.Atk x480% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 7
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 70) points of holy damage to target, and deals holy damage equal to M.Atk x420% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 6
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 60) points of holy damage to target, and deals holy damage equal to M.Atk x360% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 5
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 50) points of holy damage to target, and deals holy damage equal to M.Atk x300% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 4
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 40) points of holy damage to target, and deals holy damage equal to M.Atk x240% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 3
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 30) points of holy damage to target, and deals holy damage equal to M.Atk x180% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 2
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 20) points of holy damage to target, and deals holy damage equal to M.Atk x120% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Lvl: 1
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2

• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 10) points of holy damage to target, and deals holy damage equal to M.Atk x60% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Formula

1function CommonFun.calcDamage_5102(srcUser, targetUser, params, damageParam, logger)
2  local BaseLv = srcUser.BaseLv
3  local Int = srcUser:GetProperty("Int")
4  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
5  local DefAttr2 = targetUser:GetProperty("DefAttr")
6  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
7  local targetDefElement = targetUser:GetProperty("DefAttr")
8  local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
9  if srcAtkElement == 6 and targetDefElement == 7 then
10    local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
11    ElementRate = ElementRate + GemValue / 100000
12  end
13  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
14  local damChangePer = damageParam.damChangePer
15  local damChangePer1 = damageParam.damChangePer1
16  local A = (BaseLv + Int + damChangePer) * ElementRate * elementparam2 * (1 + MDamIncrease)
17  local race2 = targetUser.race
18  if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
19    race2 = 3
20  end
21  if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
22  elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
23    race2 = 2
24  end
25  if race2 == 3 then
26    local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
27    local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
28    local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
29    local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
30    local MAtk = srcUser:GetProperty("MAtk")
31    local MAtkPer = srcUser:GetProperty("MAtkPer")
32    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
33    local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
34    local MRefine = srcUser:GetProperty("MRefine")
35    local BaseMAtk = Int + math.floor(Int * Int / 100)
36    local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
37    local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
38    local Num0 = srcUser:GetRunePoint(52180_AESIR_IN_CASE_OF_ATTACKING_DEVIL_MONSTERS_SKILL_MULTIPLIER_100)
39    local RuneDamage0 = Num0
40    A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (damChangePer1 + RuneDamage0) * (1 + MDamIncrease) * ElementRate * elementparam2
41  end
42  if A <= 1 then
43    A = 1
44  end
45  local Num1 = srcUser:GetRunePoint(51014_AESIR_IF_TURN_UNDEAD_FAILED_TO_KILL_UNDEAD_MONSTERS_THE_CASTER_RECOVERS_HP_BY_7_DAMAGE_DEALT_IF_THE_TARGET_IS_NOT_UNDEAD_RECOVERY_AMOUNT_1_2)
46  local Num2 = srcUser:GetRunePoint(51018)
47  local Num3 = srcUser:GetRunePoint(52027)
48  local RuneDamage = (Num1 + Num2 + Num3) * 0.07
49  if targetUser.isServerCall and 0 < RuneDamage then
50    if DefAttr2 == CommonFun.Nature.Undead then
51      srcUser:DoExtraDamage(A * -1 * RuneDamage)
52    else
53      srcUser:DoExtraDamage(A * -1 * RuneDamage * 0.5)
54    end
55  end
56  return A
57end
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