Twisted Bomb

Twisted Bomb

Lv 10BuffSkill Delay: 1 sec

Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1500% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

CD: 8 sec
Range: 6
Cast: 5

Skill Levels

Lvl: 9
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 126
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1400% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 8
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 120
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1300% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 7
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 114
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1200% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 6
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 108
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1100% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 5
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 102
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1000% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 4
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 96
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x900% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 3
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 90
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x800% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 2
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 84
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x700% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Lvl: 1
Buff
CD: 8 sec
Skill Delay: 1 sec
SP: 78
Range: 6
Cast Time: 5

• Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x600% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Formula

1function CommonFun.calcBuff_5990(srcUser, targetUser, a, b, c, d, lv)
2  local Int = srcUser:GetProperty("Int")
3  local Vit = srcUser:GetProperty("Vit")
4  local MAtk = srcUser:GetProperty("MAtk")
5  local MAtkPer = srcUser:GetProperty("MAtkPer")
6  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
7  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
8  if 1 <= IgnoreMDef then
9    IgnoreMDef = 1
10  end
11  local MRefine = srcUser:GetProperty("MRefine")
12  local srcAtkElement = 5
13  local targetDefElement = targetUser:GetProperty("DefAttr")
14  local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
15  if (srcUser:HasBuffID(69650_8608_:MAX_STACK_0) or srcUser:HasBuffID(71090_10658_:MAX_STACK_0)) and 1 < ElementRate then
16    ElementRate = ElementRate * 1.1
17  end
18  if targetUser:HasBuffID(49130_DIVINE_HYMN_CARVER_:MAX_STACK_0) then
19    ElementRate = math.min(ElementRate, 1)
20  end
21  if srcUser:HasBuffID(49210_7892_:MAX_STACK_0) then
22    ElementRate = ElementRate + 0.15
23  end
24  if srcUser:HasBuffID(77480_48193_VICTORY_SWALLOW_1_:MAX_STACK_0) then
25    ElementRate = ElementRate + 0.1
26  end
27  if srcUser:HasBuffID(59630_DINGGUI_SYNERGY_CARD_:MAX_STACK_0) and (srcAtkElement == 3 or srcAtkElement == 4) then
28    ElementRate = ElementRate + 0.1
29  end
30  if srcUser:HasBuffID(59670_RESENTFUL_THOR_SOL_CARD_:MAX_STACK_0) and srcAtkElement == 1 then
31    ElementRate = ElementRate + 0.1
32  end
33  if srcUser:HasBuffID(700680_3013155_TWNPC_REMOVE_WINGS_:MAX_STACK_0) then
34    local RefineLv11 = srcUser:GetEquipedRefineLv(11)
35    ElementRate = ElementRate + 0.01 * RefineLv11
36  end
37  if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
38    return 0
39  end
40  local NeutralAtk = srcUser:GetProperty("NeutralAtk")
41  local GemValue = srcUser:GetGemValue(82161_TWISTED_BOMB_S_NEUTRAL_ATK_PERCENTAGE)
42  local ele = ElementRate * (1 + NeutralAtk + GemValue / 100000)
43  local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
44  local NpcParam = CommonFun.NpcParam(srcUser, targetUser, params, damageParam, logger)
45  local BaseMAtk = Int + math.floor(Int * Int / 100)
46  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * NpcParam
47  local damChangePer = lv + 5
48  local skilllv_zd = srcUser:GetLernedSkillLevel(3227_MECHANIC:TWISTED_BOMB_ENHANCE)
49  local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
50  local ResultDamInc = srcUser:GetProperty("ResultDamInc")
51  local ResultDamRes = targetUser:GetProperty("ResultDamRes")
52  if srcUser:HasBuffID(57200_DEMONIC_OVERSEER_CARD_:MAX_STACK_0) then
53    ResultDamInc = ResultDamInc + 0.15
54  end
55  local Result = 1 + ResultDamInc - ResultDamRes
56  Result = math.max(Result, 0.1)
57  if srcUser:HasBuffID(22000130_TWISTED_BOMB_INHERITS_THE_ORIGINAL_DMG_:MAX_STACK_0) and a == 0.5 then
58    a = 1
59  end
60  local A = -((MAtkFinal * (1 + MDamSpike) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease)) * ele * a * (1 + skilllv_zd * 0.05) * Result
61  local AttrFunction = srcUser:GetProperty("AttrFunction")
62  local bitfunc = CommonFun.getBits(AttrFunction)
63  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
64    A = 0
65  end
66  if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
67    A = 0
68  end
69  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
70    A = 0
71  end
72  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
73    A = -1
74  end
75  if targetUser:DamageAlways1() then
76    A = -1
77  end
78  return A
79end
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