
Two-sided Coin
Toss a coin. If it lands heads, gain 30 LUK and 20% M.ATK; If it lands tails, gain 30 AGI and 20% Move SPD. Coin effect lasts 120s and cannot be dispelled.
Skill Levels
• Toss a coin. If it lands heads, gain 27 LUK and 18% M.ATK; If it lands tails, gain 27 AGI and 18% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 24 LUK and 16% M.ATK; If it lands tails, gain 24 AGI and 16% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 21 LUK and 14% M.ATK; If it lands tails, gain 21 AGI and 14% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 18 LUK and 12% M.ATK; If it lands tails, gain 18 AGI and 12% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 15 LUK and 10% M.ATK; If it lands tails, gain 15 AGI and 10% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 12 LUK and 8% M.ATK; If it lands tails, gain 12 AGI and 8% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 9 LUK and 6% M.ATK; If it lands tails, gain 9 AGI and 6% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 6 LUK and 4% M.ATK; If it lands tails, gain 6 AGI and 4% Move SPD. Coin effect lasts 120s and cannot be dispelled.
• Toss a coin. If it lands heads, gain 3 LUK and 2% M.ATK; If it lands tails, gain 3 AGI and 2% Move SPD. Coin effect lasts 120s and cannot be dispelled.
Formula
1function CommonFun.calcBuff_3250(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local Num = srcUser:GetRunePoint(c)
6 local A = lv * a + b + Num * d
7 return A
8end