Universe Fusion

Universe Fusion

Lv 5Switch

The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Aesir Effects

• Universe Fusion - Cure When [Universe Fusion] is activated, increases the Healing Received by 5%

Skill Levels

Lvl: 4
Switch

• The character can leverage its potential after awakening. When activated, each attack consumes 1.6% of current HP of self and makes the enemy lose 1.6% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 24% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Lvl: 3
Switch

• The character can leverage its potential after awakening. When activated, each attack consumes 1.2% of current HP of self and makes the enemy lose 1.2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 18% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Lvl: 2
Switch

• The character can leverage its potential after awakening. When activated, each attack consumes 0.8% of current HP of self and makes the enemy lose 0.8% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 12% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Lvl: 1
Switch

• The character can leverage its potential after awakening. When activated, each attack consumes 0.4% of current HP of self and makes the enemy lose 0.4% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 6% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Formula

1{
2  "id": 2426005,
3  "Cost": 1,
4  "Desc": [
5    {
6      "id": 2426000,
7      "params": [
8        2,
9        2,
10        30
11      ]
12    }
13  ],
14  "Icon": "skill_2426001",
15  "Level": 5,
16  "DescId": "##1264798",
17  "NameZh": "##1254535",
18  "SkillType": "Switch",
19  "DamageType": 4,
20  "Logic_Param": {
21    "switchBuffs": [
22      136100,
23      136103,
24      136104,
25      136105,
26      136106
27    ]
28  }
29}
Preserved HTML snapshot from ROM Handbook