
Weaponry Research
Increase Atk +40, Hit +30 for the weapon in use. Weapon Production Success Rate +5%
Skill Levels
• Increase Atk +36, Hit +27 for the weapon in use. Weapon Production Success Rate +4.5%
• Increase Atk +32, Hit +24 for the weapon in use. Weapon Production Success Rate +4%
• Increase Atk +28, Hit +21 for the weapon in use. Weapon Production Success Rate +3.5%
• Increase Atk +24, Hit +18 for the weapon in use. Weapon Production Success Rate +3%
• Increase Atk +20, Hit +15 for the weapon in use. Weapon Production Success Rate +2.5%
• Increase Atk +16, Hit +12 for the weapon in use. Weapon Production Success Rate +2%
• Increase Atk +12, Hit +9 for the weapon in use. Weapon Production Success Rate +1.5%
• Increase Atk +8, Hit +6 for the weapon in use. Weapon Production Success Rate +1%
• Increase Atk +4, Hit +3 for the weapon in use. Weapon Production Success Rate +0.5%
Formula
1{
2 "id": 96210,
3 "BuffName": "Weaponry Research",
4 "BuffRate": {
5 "Odds": 100
6 },
7 "Condition": {
8 "type": "Equip",
9 "itemTypes": [
10 170,
11 180,
12 190,
13 200,
14 210,
15 220,
16 230,
17 250
18 ]
19 },
20 "BuffEffect": {
21 "Atk": {
22 "a": 4,
23 "b": 0,
24 "type": 1
25 },
26 "Hit": {
27 "a": 3,
28 "b": 0,
29 "type": 1
30 },
31 "type": "AttrChange"
32 }
33}