Skills

Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Dreadful Roar

Dreadful Roar

Lv 1
Attack
Physical

Inflicts [Fear] on surrounding targets and lowers their Atk.

Range: 3
Dream Echo

Dream Echo

Lv 1
Buff

The Windperch Wyvern can emit a beautiful song, allowing all friendly units within range to instantly gain 90 minutes of wonderful Lyron's tranquility (this skill can take effect up to once a day, refreshing daily at 5 o'clock).

Dream Echo

Dream Echo

Lv 1
Buff

The Windperch Wyvern can emit a beautiful song, allowing all friendly units within range to instantly gain 90 minutes of wonderful Lyron's tranquility (this skill can take effect up to once a day, refreshing daily at 5 o'clock).

Dreamland Bell

Dreamland Bell

Lv 1
LeadSkill

Cast 3 Shockwaves with yourself as the center. The first one has a radius of 6 meters, the second one has a radius of 4 meters and stacked with 2 layers of [Neurotoxin Venom], the third one has a radius of 2 meters and stacked with 5 layers of [Neurotoxin Venom].

Range: 8
Dreamland Bell

Dreamland Bell

Lv 1
LeadSkill

Casts 3 Dreamland Bells centered at the caster. The first one has a radius of 6 meters, the second one has a radius of 4 meters and stacked with 2 layers of [Neurotoxin Venom], the third one has a radius of 2 meters and stacked with 5 layers of [Neurotoxin Venom]. Units in the bell's range will take damage once. The Neurotoxin Venom decreases the Move Spd and Attack Spd by 10%%; up to 5 stacks. Deals massive damage after the number of stacks reaches 5.

Range: 8
Dreamland Protection

Dreamland Protection

Lv 2
Buff

All In Peace kills in silence, their users always finishes the assassination secretly. All In Peace grants [Dreamland Protection] status for all Party members within 5 meters. [Dreamland Protection]: Goes into Hiding and becomes invisible for 15 sec

Cooldown: 135 sec
Dressing Magic

Dressing Magic

Lv 1
Passive

After the character learns it, multiple sets of players' equipment can be configured, and the character can quickly switch between equipment schemes.

Dried Lifesaver Fish

Dried Lifesaver Fish

Lv 5
Buff
Skill Delay: 1 sec

Meow Eats a life-saving little dry fish, granting immunity to death for 8 seconds. However, Move Spd is reduced by 30%, and cooling time cannot be reduced.

Cooldown: 22 sec
Cast: 3
Dried Lifesaver Fish

Dried Lifesaver Fish

Lv 5
Buff
Skill Delay: 1 sec

After eating a life-saving small fishing rod, gains immunity to death for 8 seconds. However, the caster's Move Spd will be reduced by 30%, and the Cooldown Time cannot be reduced.

Cooldown: 22 sec
Cast: 3
Drill

Drill

Lv 10
Passive

Increases 10 Fleefor the pet and its master

Drowsiness

Drowsiness

Lv 0

Increases 10% HP Regen speed for the pet and its master

Drunk

Drunk

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Duel Totem

Duel Totem

Lv 1
Passive

Place a Duel Totem under your feet. Orc Chieftain gains a boost to all attributes while inside the totem's area of effect. Any duelists who attempt to escape the totem's influence are punished by the ancients.

Dunk Slamming

Dunk Slamming

Lv 1
Attack

Deals (M.Atk1000%) wind M.Dmg to the target

Range: 6
Duple Light

Duple Light

Lv 15
Buff
Skill Delay: 1.5 sec

Summons two beams of holy light, dealing additional holy attribute physical damage that ignores physical defense to enemy units during normal attacks, with values of Atk*100% and M.Atk*100%, lasting for 60 seconds.

Cast: 2
Duple Light

Duple Light

Lv 15
Attack
Physical

Range: 1.5
Duple Light

Duple Light

Lv 10
Buff
Skill Delay: 1.5 sec

Summon two beams of holy light, dealing additional Atk*100% and M.Atk*100% holy attribute physical damage that ignores physical defense to enemy units during normal attacks, lasting for 30 seconds.

Cooldown: 30 sec
Cast: 2
Duple Light

Duple Light

Lv 1
Attack
Physical

Range: 1.5
Dust Blast

Dust Blast

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Range: 6
Dust in the Wind

Dust in the Wind

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Range: 5
Dye Ink

Dye Ink

Lv 1
Attack
Magic

The effect lasts for 10s, during which the target's movement speed is reduced by 30%%, and wind attribute damage is increased by 100%%.

Dyeing Mucus

Dyeing Mucus

Lv 1
Attack
Physical

Spray slime on the target, dealing Water DMG. All Devil Squid tentacles prioritize attacks against slimy targets.

Range: 7
Dying Tactic

Dying Tactic

Lv 20
Attack
Physical

Range: 3
Dynast Brass

Dynast Brass

Lv 10
Attack
Magic

A spell cast by the Overlord Strength. Draw a pentacle to summon thunder strikes within a designated area, inflicting Wind Magic DMG of M.ATK *2400% on all enemy units within range.

Cooldown: 1.5 sec
Range: 7
Cast: 15