Skills

Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Amaterasu Flash

Amaterasu Flash

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Range: 5
Amaterasu Flash

Amaterasu Flash

Lv 1
Attack
Physical

A Ninja dashes 5 meters forward, inflicting Physical DMG of ATK *1800% on enemy units in the way with a 28% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped

Cooldown: 10 sec
Range: 5
Amaterasu Flash

Amaterasu Flash

Lv 1
Attack
Physical

A Ninja dashes 5 meters forward, inflicting Physical DMG of ATK *1800% on enemy units in the way with a 28% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped

Cooldown: 5 sec
Range: 5
Amaterasu Flash

Amaterasu Flash

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Range: 5
Amaterasu Flash - Cooldown

Amaterasu Flash - Cooldown

Lv 5
Passive

Amaterasu Flash's CD time is shortened by 4 seconds

Amber Light Dust

Amber Light Dust

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Ambush

Ambush

Lv 10
Attack
Physical

Deal Dmg equal to 420% Atk to a single enemy; if the skill is released in hiding states, it deals more 100% Dmg and stuns the target for 3 seconds; Katar or daggers must be equipped to release this skill

Range: 1.5
Amphibious

Amphibious

Lv 10
Passive

Increases water and earth damage by 2% for the pet and its master

Amplification

Amplification

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Amplify Magic Power

Amplify Magic Power

Lv 20
Buff
SP: 165

In the next 30 seconds, Magic skill damage will increases by 50%. When using this skill, one of your wind/earth/water/fire damage will increases by 20%, the effect lasts 30 seconds.

Cast: 1
Amplify Magic Power

Amplify Magic Power

Lv 1
Passive

Permanently increase your ATK every once in a while.

Amplify Magic Power

Amplify Magic Power

Lv 10
Buff
SP: 65

In the next 10 seconds, magic skill damage will increases by 50%

Cooldown: 30 sec
Cast: 1
Amplify Magic Power

Amplify Magic Power

Lv 20
Buff
SP: 165

In the next 30 seconds, Magic skill damage will increases by 50%. When using this skill, one of your wind/earth/water/fire damage will increases by 20%, the effect lasts 30 seconds.

Cast: 1
Ancient Artifact

Ancient Artifact

Lv 0

Lv1. When Ancient Artifact User uses an offensive skill, they deal extra M.DMG equal to M.ATK*original skill multiplier*60%.

Ancient Artifact

Ancient Artifact

Lv 7
Passive

Lv1. When Ancient Artifact User uses an offensive skill, they deal extra M.DMG equal to M.ATK*original skill multiplier*180%.

Ancient Dragon Blood

Ancient Dragon Blood

Lv 10
Passive

Every 6 points of VIT of the master raises the Max HP by 0.1%

Ancient Land Mine

Ancient Land Mine

Lv 2
Attack
Magic

Range: 1
Ancient Land Mine

Ancient Land Mine

Lv 1
TrapSkill

Place a Land Mine made by a mysterious craftsman at the target location, which will cause huge damage to a large range of Monsters after triggering.

Cooldown: 5 sec
Range: 5
Ancient Song

Ancient Song

Lv 15
Ensemble
Skill Delay: 2 sec

Choir Skill, increases Atk of all teammates within 5m by (The sum of the Atk of the two performers added together *2%+150) & M.Atk by (The sum of the Max Hp of the two performers added together *2%+150), performance lasts 50 sec. Must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped

Cooldown: 60 sec
Ancient Song

Ancient Song

Lv 15
Ensemble
Skill Delay: 2 sec

Choir Skill, increases Phy. ATK of all teammates within 5m by (Sum of both performers' Phy. ATK*2%+150) and M.Atk by (Sum of both performers' M.Atk*2%+150), lasts 50 sec. Must be performed with a Dancer in the party who has learned this skill. Skill Lv = floor(sum of both skill levels / 2). Must equip a Musical-type weapon.

Cooldown: 60 sec
Ancient Spell

Ancient Spell

Lv 10
Buff
Physical

Allows the master never to be interrupted during casting, which lasts for 50s

Cooldown: 30 sec
Range: 12
Ancient Spirit

Ancient Spirit

Lv 0

Increase pet and master's damage to all monsters by 3%

Ancient Spirit

Ancient Spirit

Lv 10
Passive

Increase pet and master's damage to all monsters by 3.3%

Ancient Toxic Air

Ancient Toxic Air

Lv 1
Buff

Range: 3