Skills

Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Deadly gaze

Deadly gaze

Lv 10
Buff
Skill Delay: 1 sec

Silent Cast, enhances weapons and the body, increasing self 30%Auto Attack and Skill Damage for 60 seconds; simultaneously marks the lowest HP enemy within 25 meters and the enemy closest to The Nameless; when attacking a marked enemy, damage ignores evasion and block; upon defeating a marked target, 【Deadly gaze】 gains a stackable 100% additional effect for the remaining duration, but if the target is a non-MVP or Mini monster, the effect becomes 10%; the additional effect is cleared when The Nameless leaves the scene, dies, or reuses 【Deadly gaze】.

Cooldown: 30 sec
Deadly Infection

Deadly Infection

Lv 15
Buff
Skill Delay: 2 sec

Within 30s, increases yourself's resistance to crowd control by 40%% and immune crowd control effects for 6 time(s). Reflects the crowd control effects back to the inflicter. But effects on yourself will not be removed

Cooldown: 30 sec
Deadly Poison

Deadly Poison

Lv 10
Buff
Skill Delay: 1 sec

Drink Fatal Poison, non-poison element damage you take is reduced by 50%, poison element attack increased by 20%, for 30 seconds. If in the [Bloodline of the Deceased] state, also put yourself into [Poisoned] state

Cooldown: 8 sec
Deadly Shadow

Deadly Shadow

Lv 1
LeadSkill
Physical

Range: 7
Deadly Shadow

Deadly Shadow

Lv 5
LeadSkill
Physical

Channeling skill that deals 7 slashes to the target and random enemies within a 5-meter radius, each causing physical damage equal to normal attack *400% and can critically strike. The Nameless will synchronize the release of slashes for each illusion, adding 7 additional slash counts; enemies hit by slashes will be fixed in place and unable to move. During the skill channeling, The Nameless and illusions are in an invincible state, and this skill does not produce illusions; Cooldown Time is fixed and cannot be reduced.

Cooldown: 13 sec
Range: 7
Deadly Shadow

Deadly Shadow

Lv 5
LeadSkill

Channeling skill that deals 7 slashes to the target and random enemies within a 5-meter radius, each causing physical damage equal to normal attack *120% and can critically strike. The Nameless will synchronize the release of slashes for each illusion, adding 7 additional slash counts; enemies hit by slashes will be fixed in place and unable to move. During the skill channeling, The Nameless and illusions are in an invincible state, and this skill does not produce illusions; Cooldown Time is fixed and cannot be reduced.

Cooldown: 15 sec
Range: 7
Deadly Snipe

Deadly Snipe

Lv 13
Attack
Physical

Aims at an enemy and shoots it from a great distance, dealing Dmg equivalent to 760% Atk. This skill can Crit, the Crit chance of this skill is (Own Crit - target’s Crit Res.)/3, Crit.Dmg is (Crit Bonus - target’s Crit. Dmg Reduc.). This skill must be channeled for 0.4 and requires a Bow weapon.

Cooldown: 2.5 sec
Range: 8
Deadly Snipe

Deadly Snipe

Lv 1
Attack
Physical

Range: 20
Death Attack

Death Attack

Lv 1
Suicide
Magic

Ignites self instantly, dealing (M.Atk * 300%) M.Dmg and (M.Atk20) true damage to nearby enemies

Cooldown: 5 sec
Range: 1
Cast: 1
Death Binding

Death Binding

Lv 5
Buff
Skill Delay: 2 sec

Bind HP with a specified enemy. During the effect period, your lost HP will be shared with the enemy at a rate of 30%. Only one enemy can be specified within 10 meters. Lasts 10 seconds. Cannot be dispelled

Cooldown: 10 sec
Range: 4
Cast: 4
Death Binding

Death Binding

Lv 1
Buff

Release a chain to bind self and one enemy, banning movement as you chant. When chanting, deal constant Dark P.DMG to enemies nearby. When you stop chanting, deal a large amount of Dark P.DMG. Breaking the chain interrupts chanting.

Range: 50
Death Binding

Death Binding

Lv 1
Attack

Biochemistry Baphomet summons a scythe on the ground, which will rapidly release the same skill after Biochemistry Baphomet releases a specific skill

Range: 10
Death by Hanging

Death by Hanging

Lv 1
Buff

Biochemistry Baphomet chants and summons three scythes around himself, which randomly release specific skills

Range: 10
Death Draw

Death Draw

Lv 1
Attack
Physical

Deals a small amount of physical damage to enemy players within 9 meters, and pulls them toward the caster.

Range: 9
Death Explosion

Death Explosion

Lv 0

Every time Blade Soul kills a target that carries [New Poison], it has a 40% chance to trigger [Poisonous Smoke] on the target

Death Note

Death Note

Lv 0

Deals (Atk100%) Dmg to the target

Death Penalty

Death Penalty

Lv 2
Attack
Physical

[Epic Spirit] After 2 seconds of charging up, deal massive physical damage to the current target

Range: 10
Death Ripple

Death Ripple

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Range: 5
Death Stealth

Death Stealth

Lv 10
ShadowAttack
Physical

Phantom Dancer and all Night Shadows appear beside the target, causing DMG ([Back Stab] x200%) to the target. Daggers must be equipped to use this skill.

Cooldown: 3 sec
Range: 7
Death Stealth - Shadow ATK

Death Stealth - Shadow ATK

Lv 5
Passive

Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25%

Death Whirl

Death Whirl

Lv 10
Attack
Magic

Deals Dark damage equal to M.Atk x 900% to a single enemy. Has a x30% chance to inflict Blindness and Weakness effects: Reduces physical damage and magic damage by 20% for 10 seconds.

Cooldown: 30 sec
Range: 3
Death's Glare

Death's Glare

Lv 1
Buff

Caused no property damage to the target, and caused [petrochemical] effect.

Range: 6
Deathly Detatch

Deathly Detatch

Lv 1
KillAll

Unleashed when Valkyrie's Energy is full. Deals deadly damage to all players on the map.

Range: 200
Debilitating Shot

Debilitating Shot

Lv 5
Passive

When using Pistol, each hit on an enemy will reduce target's evasion by 25 point, physical defense by 200 points and Abnormal Status Resist by 5%, lasting for 10 seconds, and can stack up to 10 times.