Skills
Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Earth Fire
Summons hellfire on the ground, dealing continuous Fire Magic Damage and percentage-based Damage Over Time to enemies within range.

Earth Fire
Ignites the ground at the target location. Players who enter the target area take Fire Magic Damage, as well as continuous percentage-based damage.

Earth Grave
Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *1000%,while also revealing all Stealth enemies and having a 100% chance of inflicting Bleed on them

Earth Grave
Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *1000%,while also revealing all Stealth enemies and having a 100% chance of inflicting Bleed on them

Earth Grave
Turn rocks within a certain area into solid spears which emerge from below the target, dealing magic damage.

Earth Mergence
Every time a ground-based AoE skill is used, restore 8% maximum mana and have a 32% chance to create an additional identical skill effect at your own feet. Ground-based AoE skills used by yourself will not be removed or transformed within the first 3 seconds.

Earth Power
Grants your soul a little earthen power, increasing your Int by 20 and M.Atk by 20%.

Earth Power
Grants your soul a little earthen power, increasing your Int by 10 and M.Atk by 10%.

Earth Soul
Absorbs powerful magic from the earth soul to enhance fruit and vegetable skills. ★[Kiwi rootstock twining] Damage increases by 30%. ★[Kiwi Root Bind] Increases Earth Dmg taken by the target by 40%. ★[Catnip Meteor] Damage increases by 30%. ★[Cat mint powder] Additionally decreases Atk and M.Atk by 20%.

Earth Spirit Path + White Barrier
Teleport yourself to another location within 8 meters and cast a White Barrier for yourself.

Earth Spirit Path - Quick
After using Earth Spirit Path, your Move SPD +30% for 3 seconds

Earth Splitter
Deals Earth damage equal to Atk x 550% to an enemy and their surrounding allies.

Earth Strain
Deals M.Atk * 950% earth M.Dmg to enemies in range with a 20% chance to remove players’ helmets and weapons for 7s

Earth Strain
Deals M.Atk * 950% earth M.Dmg to enemies in range with a 20% chance to remove players’ helmets and weapons for 7s

Earth Strain
Deals (Atk100%) Dmg to the target

Earth Vein Energy
Deals (Atk100%) Dmg to the target

Earth Vein Energy
Deals (Atk100%) Dmg to the target

Earth Vein Energy
Deals (Atk100%) Dmg to the target

Earth Weep
Boost the caster's Move Speed to the max and cause the Earthquake effect under his feet with a 50%% chance of stunning enemy units within range for 2 seconds. In case the target is immune to stun, it will fall into the Fear state instead. The effect lasts for 6 seconds. The skill has a 90s CD

Earthquake
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 770% M.Atk

Earthquake
The ground suddenly swells below all targets in the area, dealing Earth M. DMG.

Earthquake
The ground suddenly swells below all targets in the area, dealing magic damage.

Earthquake
The Dokebi pounds the ground, dealing damage to the surrounding enemies and inflicting 1 stack of [Clavization] effect. The [Clavization] effect reduces enemies' damage and slows their Move Spd for 30 seconds. After reaching 5 stacks, it will transform into the [Petrified] debuff, disabling the affected enemy from moving for a while.

