Skills

Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Earth Fire

Earth Fire

Lv 1
Attack

Summons hellfire on the ground, dealing continuous Fire Magic Damage and percentage-based Damage Over Time to enemies within range.

Range: 8
Earth Fire

Earth Fire

Lv 1
Buff

Ignites the ground at the target location. Players who enter the target area take Fire Magic Damage, as well as continuous percentage-based damage.

Range: 8
Earth Grave

Earth Grave

Lv 0

Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *1000%,while also revealing all Stealth enemies and having a 100% chance of inflicting Bleed on them

Earth Grave

Earth Grave

Lv 3
Attack
Magic

Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *1000%,while also revealing all Stealth enemies and having a 100% chance of inflicting Bleed on them

Range: 6
Earth Grave

Earth Grave

Lv 1
Attack
Magic

Turn rocks within a certain area into solid spears which emerge from below the target, dealing magic damage.

Range: 12
Earth Mergence

Earth Mergence

Lv 4
Passive

Every time a ground-based AoE skill is used, restore 8% maximum mana and have a 32% chance to create an additional identical skill effect at your own feet. Ground-based AoE skills used by yourself will not be removed or transformed within the first 3 seconds.

Earth Power

Earth Power

Lv 20
Passive

Grants your soul a little earthen power, increasing your Int by 20 and M.Atk by 20%.

Earth Power

Earth Power

Lv 10
Passive

Grants your soul a little earthen power, increasing your Int by 10 and M.Atk by 10%.

Earth Soul

Earth Soul

Lv 20
Passive

Absorbs powerful magic from the earth soul to enhance fruit and vegetable skills. ★[Kiwi rootstock twining] Damage increases by 30%. ★[Kiwi Root Bind] Increases Earth Dmg taken by the target by 40%. ★[Catnip Meteor] Damage increases by 30%. ★[Cat mint powder] Additionally decreases Atk and M.Atk by 20%.

Earth Spirit Path + White Barrier

Earth Spirit Path + White Barrier

Lv 1
SpaceLeap
Skill Delay: 1 sec

Teleport yourself to another location within 8 meters and cast a White Barrier for yourself.

Cooldown: 25 sec
Range: 8
Earth Spirit Path - Quick

Earth Spirit Path - Quick

Lv 5
Passive

After using Earth Spirit Path, your Move SPD +30% for 3 seconds

Earth Splitter

Earth Splitter

Lv 0

Deals Earth damage equal to Atk x 550% to an enemy and their surrounding allies.

Earth Strain

Earth Strain

Lv 10
Attack
Magic

Deals M.Atk * 950% earth M.Dmg to enemies in range with a 20% chance to remove players’ helmets and weapons for 7s

Cooldown: 3 sec
Range: 6
Cast: 4
Earth Strain

Earth Strain

Lv 10
Attack
Magic

Deals M.Atk * 950% earth M.Dmg to enemies in range with a 20% chance to remove players’ helmets and weapons for 7s

Cooldown: 3 sec
Range: 6
Cast: 4
Earth Strain

Earth Strain

Lv 1
Attack
Magic

Deals (Atk100%) Dmg to the target

Range: 6
Earth Vein Energy

Earth Vein Energy

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Earth Vein Energy

Earth Vein Energy

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Earth Vein Energy

Earth Vein Energy

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Earth Weep

Earth Weep

Lv 2
Buff

Boost the caster's Move Speed to the max and cause the Earthquake effect under his feet with a 50%% chance of stunning enemy units within range for 2 seconds. In case the target is immune to stun, it will fall into the Fear state instead. The effect lasts for 6 seconds. The skill has a 90s CD

Cooldown: 90 sec
Earthquake

Earthquake

Lv 10
Attack
Magic

Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 770% M.Atk

Range: 6
Cast: 6
Earthquake

Earthquake

Lv 10
Attack
Magic

The ground suddenly swells below all targets in the area, dealing Earth M. DMG.

Range: 6
Earthquake

Earthquake

Lv 1
Attack
Magic

The ground suddenly swells below all targets in the area, dealing magic damage.

Range: 12
Earthquake

Earthquake

Lv 1
Attack
Physical

The Dokebi pounds the ground, dealing damage to the surrounding enemies and inflicting 1 stack of [Clavization] effect. The [Clavization] effect reduces enemies' damage and slows their Move Spd for 30 seconds. After reaching 5 stacks, it will transform into the [Petrified] debuff, disabling the affected enemy from moving for a while.

Range: 10
Earthquake

Earthquake

Lv 1
Attack
Magic

Range: 10