Effect

VIT +[Quench]15[Quench]
Max HP + [Quench]4000[Quench]
Phy. Def + [Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.
In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%
In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%
In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.
When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.
Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Unlock

VIT +[Quench]15[Quench]
Max HP + [Quench]4000[Quench]
Phy. Def + [Quench]10[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%;In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.
In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%
In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%
In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.;When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.
Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Tiers

1

Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]

2

Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]

3

When your health is below 30%, summoning hell plants and life forms dealing damage will grant the player immunity to physical damage, lasting for 1 second, and recover 5% maximum health 1 second later, with a built-in Cooldown Time of 15 seconds, taking effect after 30 seconds of equipping.

4

Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)

5

Max HP +[Quench]500[Quench];Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)

6

Max Hp +[Quench]500[Quench], physical defense +[Quench]25[Quench]

7

Max Hp +[Quench]500[Quench], physical defense +[Quench]25[Quench]

Equip Effects

Vanilmirth's Caprice skill multiplying power +150%

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Vanilmirth's Caprice skill multiplying power +150%

Vanilmirth's Caprice skill multiplying power +150%

Vanilmirth's Caprice skill multiplying power +150%

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

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AlchemistCreatorGeneticBegetter
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