Effect
When equipped by Mages, Archers, Acolytes, Dorams, and Occultists, Flee increases by 35.
When Refining increases by 10, Flee increases by 10.
When equipped by Swordsman, Merchant, Thief, Super Novice, Ninja, Gunman and Taekwon Classes, Phy. DMG Reflecting Rate +5%
When Refinement +10, DMG Reflecting Rate +15%
Unlock
When equipped by Mages, Archers, Acolytes, Dorams, and Occultists, Flee increases by 35.
When Refining increases by 10, Flee increases by 10.;When equipped by Swordsman, Merchant, Thief, Super Novice, Ninja, Gunman and Taekwon Classes, Phy. DMG Reflecting Rate +5%
When Refinement +10, DMG Reflecting Rate +15%
Tiers
1
Def +12, Max HP +200
2
Def +11, Max HP +200
3
Def +11, Max HP +200
4
Def +12, Max HP +200
5
Max SP +200, Max HP +200
6
All Abilities +1; After Refining reaches +5, each extra Refining +1, Max HP +1% (Max of 10%)
7
Def +11, Max HP +200
8
Def +11, Max HP +200
9
Max HP +500
10
Max HP +600
11
All Attributes +1
Craftable
Dropped By
Equip Effects
All Attributes +3
All Attributes +3
All Attributes +3
All Attributes +3
Formula relations are optional and load only when requested.
Jobs
All Jobs
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