Effect

VIT +[Quench]20[Quench]
Max HP +[Quench]12[Quench]%
Max HP +[Quench]4500[Quench]
Max SP +[Quench]500[Quench]
Max SP +[Quench]5[Quench]%
DEF +[Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
For every Refinement +1, Max HP +[Quench]1[Quench]%
Poison, Holy, Dark, & Ghost DMG taken-[Quench]10[Quench]%
From Refinement +8, every Refinement +1, Neutral, Poison, Holy, Dark, Ghost DMG taken -[Quench]1[Quench]% (Total [Quench]8[Quench]%)

Unlock

VIT +[Quench]20[Quench]
Max HP +[Quench]12[Quench]%
Max HP +[Quench]4500[Quench]
Max SP +[Quench]500[Quench]
Max SP +[Quench]5[Quench]%
DEF +[Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%;For every Refinement +1, Max HP +[Quench]1[Quench]%
Poison, Holy, Dark, & Ghost DMG taken-[Quench]10[Quench]%;From Refinement +8, every Refinement +1, Neutral, Poison, Holy, Dark, Ghost DMG taken -[Quench]1[Quench]% (Total [Quench]8[Quench]%)

Tiers

1

Max HP+[Quench]550[Quench], Physical Defense+[Quench]25[Quench], VIT+[Quench]1[Quench]

2

Max HP+[Quench]550[Quench], Physical Defense+[Quench]25[Quench], VIT+[Quench]1[Quench]

3

When the blood volume is below 50%, you can be immune to any 3 instances of poison, holy, dark, or Ghost damage every 15 seconds, and it takes effect after wearing it for 30 seconds.

4

Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)

5

Max HP +[Quench]500[Quench];Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)

6

Max Hp +[Quench]500[Quench], physical defense +[Quench]25[Quench]

7

Max Hp +[Quench]500[Quench], physical defense +[Quench]25[Quench]

Equip Effects

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%

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