Effect

Int +[Quench]8[Quench], VIT +[Quench]8[Quench], Dex +[Quench]8[Quench]
Max HP +[Quench]3500[Quench]
M. DEF +[Quench]10[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%
When Agi reaches 120, M. ATK +[Quench]5[Quench]%
When Int reaches 200, Gear Attack SPD +[Quench]5[Quench]%
M. ATK +[Quench]7[Quench]%, Max HP +[Quench]5[Quench]%When Refinement +5, M. ATK +[Quench]3[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]5[Quench]%, Gear Attack SPD +[Quench]5[Quench]%
When Refinement +15 , M. ATK +[Quench]5[Quench]%, Ignore M. DEF +[Quench]5[Quench]%
Starting from refined +8, every +1 refining increases Ignore M.Def by [Quench]2[Quench]% (up to[Quench]16[Quench]%).
[Magic Abyss] + [Sage Diary Ⅷ]: [Double Flurry] Trigger Chance +3%. Magic Damage +5%

Unlock

Int +[Quench]8[Quench], VIT +[Quench]8[Quench], Dex +[Quench]8[Quench]
Max HP +[Quench]3500[Quench]
M. DEF +[Quench]10[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%;When Agi reaches 120, M. ATK +[Quench]5[Quench]%; When Int reaches 200, Gear Attack SPD +[Quench]5[Quench]%
M. ATK +[Quench]7[Quench]%, Max HP +[Quench]5[Quench]%When Refinement +5, M. ATK +[Quench]3[Quench]%; When Refinement +10, Ignore M. DEF +[Quench]5[Quench]%, Gear Attack SPD +[Quench]5[Quench]%; When Refinement +15 , M. ATK +[Quench]5[Quench]%, Ignore M. DEF +[Quench]5[Quench]%;Starting from refined +8, every +1 refining increases Ignore M.Def by [Quench]2[Quench]% (up to[Quench]16[Quench]%).;[Magic Abyss] + [Sage Diary Ⅷ]: [Double Flurry] Trigger Chance +3%. Magic Damage +5%

Tiers

1

Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]

2

During a normal attack, a magic shield is obtained, which lasts for 5 seconds and disappears after negating any magic damage. When the shield disappears, 3% of maximum health is restored. The inner Cooldown Time is 5 seconds and takes effect after 30 seconds of wearing the item.

3

Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)

4

Max HP +[Quench]500[Quench];Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)

5

Max Hp +[Quench]450[Quench], physical defense +[Quench]25[Quench]

6

Max Hp +[Quench]450[Quench], physical defense +[Quench]25[Quench]

7

Max Hp +[Quench]500[Quench], physical defense +[Quench]25[Quench], Int +[Quench]1[Quench]

Equip Effects

Double Flurry Chance of triggering +3% and Magic DMG +5%

Double Flurry Chance of triggering +3% and Magic DMG +5%

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Jobs

SorcererChronomancerJörmungandr
Preserved HTML snapshot from ROM Handbook
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