Buffs
Explore magical effects, transformations, and archived ROM buff formulas.

Academy Footgear - General
Move SPD +5% Max HP +500

Academy Gun
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Gun
Atk +5%

Academy Gun
[Shield Chain] DMG Up Base Lv. x50

Academy Gun
STR +4, VIT +4 Gear Attack SPD +5% Skill SP Cost -10% Atk +(BaseLv - 120)×6

Academy Hammer
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%, Crit. DMG +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%, Crit. DMG +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy.DMG +5%

Academy Hammer
Atk +5%

Academy Hammer
Auto Attack Dmg +BaseLv×30

Academy Hammer
STR +6, Critical +5 Gear Attack SPD +5% Skill SP Cost -10% Atk +(BaseLv - 120)×6

Academy Instrument
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Instrument
Atk +5%

Academy Instrument
Atk + (BaseLv - 120)×6

Academy Instrument
DEX +4, INT +4 When using a skill, SP Consumption -10%

Academy Jur
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%, Crit. DMG +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%, Crit. DMG +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy.DMG +5%

Academy Jur
Atk +5%

Academy Jur
Auto Attack Dmg +BaseLv×25

Academy Jur
STR +4, Luk +6, Critical +5 Gear Attack SPD +10% Atk +(BaseLv - 120)×6

Academy Off-hand - General
M.DEF +60

Academy Pistol
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Pistol
Atk +5%

Academy Pistol
DEX +4, AGI +4 Ignore Def +5% Skill SP Cost -5% Atk +(BaseLv - 120)×6

Academy Pistol
Ammo: 10

Academy Rifle Gun
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Rifle Gun
Atk +5%
