Buffs
Explore magical effects, transformations, and archived ROM buff formulas.

Academy Rifle Gun
DEX +4, Luk +4 Ignore Def +5% Skill SP Cost -5% Atk +(BaseLv - 120)×6

Academy Rifle Gun
Ammo: 5

Academy Shield - Crusader
M.DEF +60

Academy Sword
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%, Crit. DMG +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%, Crit. DMG +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy.DMG +5%

Academy Sword
Atk +5%

Academy Sword
Atk +(BaseLv - 120)×6 Auto Attack Dmg +BaseLv×25

Academy Sword
STR +4, VIT +4, Critical +5 Gear Attack SPD +5% Skill SP Cost -10%

Academy Wand
When BaseLv reaches 120, M.Atk +2%; When BaseLv reaches 125, M.DEF Ignoring +3%, Bonus Healing +5%; When BaseLv reaches 130, M.Atk +5%; When BaseLv reaches 140, M.DEF Ignoring +5%, Bonus Healing +5%; When BaseLv reaches 150, M.Atk +5%; When Refinement +10, M.DMG +5%

Academy Wand
M.Atk +5%, Bonus Healing +5%

Academy Wand
[Judex] Fixed Cast Time -0.2s; [Judex] Damage +BaseLvx60

Academy Wand
INT +4, DEX +4 Variable Cast Time -20% M.Atk +(BaseLv - 120)×4

Academy Weapon - Knuckles
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Weapon - Knuckles
Atk +5%

Academy Weapon - Knuckles
[Finger Offensive] CD -1s; Can collect Aura Bombs while killing monsters until the cap is reached.

Academy Weapon - Knuckles
STR +6 Max SP +10 Skill SP Cost -10% Atk +(BaseLv - 120)×6

Academy Whips
When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy. DMG +5%

Academy Whips
Atk +5%

Academy Whips
Atk + (BaseLv - 120)×6

Academy Whips
DEX +4, INT +4 When using a skill, SP Consumption -10%

Academy Wind Monster
When BaseLv reaches 120, Atk and M.Atk +2%; When BaseLv reaches 125, DEF and M.DEF Ignoring +3%, Crit.Dmg +3%; When BaseLv reaches 130, Atk and M.Atk +5%; When BaseLv reaches 140, DEF and M.DEF Ignoring +5%, Crit.Dmg +5%; When BaseLv reaches 150, Atk and M.Atk +5%; When Refinement +10, Phy.DMG and M.DMG +5%

Academy Wind Monster
ATK and M. ATK +5%

Academy Wind Monster
Atk + (BaseLv - 120)×4; M.Atk + (BaseLv - 120)×4

Academy Wind Monster
STR +4, INT +4, Critical +5 Gear Attack SPD +5% Variable Cast Time -10% Skill SP Cost -5%

Accelerate before Take Cover
AttrChange • MoveSpdPer
