Skills

Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Dark Ultimatum

Dark Ultimatum

Lv 1
Attack
Magic

●Whenever [Demon King's Wrath] you inflicted triggers, Morroc gains one stack of [Origin of Chaos]. Each stack increases Dark DMG by 1%%. Stacks up to 30 times. Lasts 15s. ●An active usage consumes all [Origin of Chaos] stacks, inflicting one [Demon King's Wrath] stack and dealing M.ATK*

Range: 7
Dark Ultimatum

Dark Ultimatum

Lv 1
Attack
Magic

Deals severe damage to surrounding enemies and inflicts Darkness.

Range: 5
Dark Vision

Dark Vision

Lv 5
Passive

Runemaster’s Dark Element Damage has a 30% chance to cause the target into a state of [Dark] that cannot be dispelled or immuned. Lasts 8 seconds. Invalid for MVP and Mini

Dark Wind

Dark Wind

Lv 1
Buff

Deals (Atk100%) Dmg to the target

Range: 99
Darkest Dream

Darkest Dream

Lv 1
Buff

Briefly immobilizes a random player, summoning a Horong near them. Summoned entities continuously attack the same target.

Range: 9
Darkness - Multi-source

Darkness - Multi-source

Lv 4
Passive

Every time a Runemaster is attacked, there’s a 100% chance to obtain Frenzy

Darkness Dominator

Darkness Dominator

Lv 0

Lv1. Some of Morroc's skills inflict one stack of [Demon King's Wrath] on the enemy. Lasts 10s. Whenever an enemy has 6 stacks or the countdown hits 0, deals M.ATK*120% as Dark true DMG to the enemy. When the target is a monster, deals Dark M.DMG instead, and for every 1 INT Morroc has, increases DMG by 4%.

Darkness Dominator

Darkness Dominator

Lv 7
Passive

Lv1. Some of Morroc's skills inflict one stack of [Demon King's Wrath] on the enemy. Lasts 10s. Whenever an enemy has 6 stacks or the countdown hits 0, deals M.ATK*480% as Dark true DMG to the enemy. When the target is a monster, deals Dark M.DMG instead, and for every 1 INT Morroc has, increases DMG by 4%.

Darkness Fear

Darkness Fear

Lv 1
Buff
Skill Delay: 1.5 sec

Inflicts Fear on enemies 5 meters around Morroc.

Cooldown: 5 sec
Darkness Magic Sword

Darkness Magic Sword

Lv 1
Buff

Dart Cast

Dart Cast

Lv 0

Throw darts at an enemy unit in a distance and inflict Physical DMG of ATK *350% on the target. Some Wind Monster type of weapon must be equipped

Dart Cast

Dart Cast

Lv 20
Attack
Physical

Throw darts at up to 3 enemy units in a distance, inflict Physical DMG of ATK *980% on the main target and the main target's DMG *80% on secondary targets. Some Wind Monster type of weapon must be equipped

Cooldown: 1 sec
Range: 5
Dart Cast

Dart Cast

Lv 1
Attack
Physical

Throws a dart at an enemy in the distance, dealing neutral Phy. DMG to it.

Range: 8
Dart Cast

Dart Cast

Lv 1
Attack
Physical

Throw darts at an enemy unit in a distance and inflict Physical DMG of ATK *350% on the target. Some Wind Monster type of weapon must be equipped

Cooldown: 1 sec
Range: 5
Dart Cast

Dart Cast

Lv 1
Attack
Physical

Throw darts at up to 3 enemy units in a distance, inflict Physical DMG of ATK *980% on the main target and the main target's DMG *80% on secondary targets. Some Wind Monster type of weapon must be equipped

Cooldown: 1 sec
Range: 5
Dawn Light

Dawn Light

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Cooldown: 4 sec
Range: 5
Dawn Light

Dawn Light

Lv 1
Attack
Physical

Deals (Atk100%) Dmg to the target

Cooldown: 4 sec
Range: 15
Day and Night

Day and Night

Lv 10
Ensemble
Skill Delay: 2 sec

Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 30% Dmg Reduc. and recovers 10% maximum health per second, 【Night】 provides 30% Magic Reduc. and recovers 10% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 25 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Cooldown: 60 sec
Day and Night

Day and Night

Lv 10
Ensemble
Skill Delay: 2 sec

Ensemble skill, granting teammates within a 5-meter range the effects of Sun/Moon, 【Sun】 provides 30% Dmg Reduc. and recovers 10% max health per second, 【Moon】 provides 30% Magic Reduc. and recovers 10% max magic per second. The effect alternates every 5 seconds, lasts for 60 seconds, consumes 25 SP per second. It requires playing together with a bard in the team who has learned this skill. The skill level is equal to the rounding down (sum of both skill levels/2). Must equip a whip-type Equipment weapon.

Cooldown: 60 sec
Dead Blood Realm (Abandoned)

Dead Blood Realm (Abandoned)

Lv 1
Attack
Magic

Range: 20
Dead Hard

Dead Hard

Lv 1
Buff

Cooldown: 5 sec
Range: 1
Dead Nemesis

Dead Nemesis

Lv 10
Passive

Increase pet and master's damage to Undead monsters by 4%

Deadly gaze

Deadly gaze

Lv 1
Buff

Silent Cast, enhances weapons and the body, increasing self 3%Auto Attack and Skill Damage for 60 seconds; simultaneously marks the lowest HP enemy within 25 meters and the enemy closest to The Nameless; when attacking a marked enemy, damage ignores evasion and block; upon defeating a marked target, 【Deadly gaze】 gains a stackable 100% additional effect for the remaining duration, but if the target is a non-MVP or Mini monster, the effect becomes 10%; the additional effect is cleared when The Nameless leaves the scene, dies, or reuses 【Deadly gaze】.

Deadly gaze

Deadly gaze

Lv 1
Buff
Skill Delay: 1 sec