Job Class
Ais Wallenstein
Skills

Ariel
Strengthen yourself, increasing your [8df936]30%%[-] Final Damage, [8df936]50%%[-] Final Dmg Reduc., [8df936]50%%[-] Move Spd, and the move speed cannot be reduced. Ignore Ground Magic effects for 15 seconds. In the Ariel state, enemies within 5 meters of yourself will take damage from [Silver Light] once per second. For every 10 meters Ais moves, the duration of Ariel will be extended by 1 second. The effects of [Ariel] cannot be subject to Clearance and will be invalid after leaving the current Map; Cooldown Time is fixed and cannot be reduced.

Enhance
Consume 10,000 zeny to renew Ais's weapon [Desperate], allowing Ais's magic damage skills to additionally calculate 100% of Atk, Pen., and Phy. Dmg Inc. for 120 seconds. The effect cannot be removed by Clearance.

Lil Rafaga
A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*1600% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

Silver Glow
Single-target locking skill that releases powerful wind blade attacks on enemies, dealing wind attribute magic damage equal to M.Atk *1440% per second to the target and its surroundings within 3 meters; lasts for 3 seconds.

Special Training
As a lv6 Adventurer, Ais can provide Exp and assistance to other Adventurers. Teammates within a 9m range gain All attributes +10 for every 10 Adventure levels they have, up to 5 times. Additionally, Ais herself gains 30% M.Dmg Inc. and Wind Dmg. When Bell is in the team, the effects provided to both herself and Bell are doubled. Duration: 120 seconds.

Symphony of Wind and Fire
Bell and Ais join forces, merging the power of Wind and Flame to unleash a magnificent and destructive attack. Ais summons strong Wind element to gather enemies within a 7-meter radius, while Bell simultaneously releases powerful Flame magic. The wind fuels the flames, forming a fiery storm that deals M.Atk*2400% Wind Dmg and M.Atk*2400% Flame damage per second to all enemies within range for 5 seconds. If Bell is not in the team, only one instance of Wind Dmg will be dealt to gathered enemies, equal to the total Wind Dmg from the continuous effect.

Tempest
Ais deals additional damage to monsters by 60%, which also applies to Players of non-Humanoid races; Ais's resistance to abnormal statuses is reduced by 10%, but she is immune to Fear status.

The Guardian of the Flame Wind
Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 10% and their Flee by 50. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 50%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.

Whirlwind
Transform into a Wind Blade and fly to a target point within 12 meters, dealing 【Silver Light】*5 magic damage to enemies along a 4-meter-wide path; enemies on the path will fall off mounts, Mechas, or other rideable objects and be Stunned for 3 seconds, ignoring stun immunity, and will not be able to remount for 7 seconds. Enemies currently being attacked by the Whirlwind will also be affected by the Stunned effect; other enemies will be swept into the Whirlwind and unable to attack or move for 3 seconds.

Wind Gypsy
Ais takes 30% reduced physical and magical damage while moving, and for every 1% increase in Move Spd, Ais gains an additional 20 M.Atk.

Wind Monster Mastery
Ais's Wind Dmg is unaffected by elemental restraint when attacking Level 1 Wind and Earth attribute armor, increasing Ais's 30% Ignore M.Def and M.Pen.

Wind Shield
Generates a Shield every 5 seconds, which increases Ais's Skill Dmg Reduc. and Auto Attack Reduction by 90%, reduces HP Loss by 50%, and can negate one single-target locking skill. The Shield disappears upon negation and will regenerate after 5 seconds.

Storm Gust
Deals (Self Atk*100%) damage to an enemy target

Sword of Despair
Lv1. [Silver Light] After each damage dealt, a mark is added to the enemy. Upon reaching 5 marks, a small Whirlwind is summoned to continuously attack the target for 5 seconds, dealing [Silver Light]*10% magic damage per second. The Whirlwind does not add marks
Runes
Silver Coat of Arms · Star Rune
• 【Silver Light】 Damage +(1% ~ 40%)
• 【Sword of Despair】 trait level +1
Gale Breaking Blade · Star Rune
• 【Lil Rafaga】 deals +(1% ~ 30%) damage to enemies with 100%% health or shields.
• 【Sword of Despair】 trait level +1
Wind Soul Mark · Star Rune
• In the 【Ariel】 state, 【Silver Light】 has a (1% ~ 30%) chance of adding 2 layers of marks.
• 【Sword of Despair】 trait level +1
Fortitude Engraved Rune
• In the 【Enhanced】 state, 【Silver Light】 calculates size bonuses and reductions, increasing all size-based damage by +(1% ~ 30%).
• 【Sword of Despair】 trait level +1
Hurricane Dazzle Dance Rune
• 【Whirlwind】Cooldown Time(-0.1 ~ -3) seconds
• 【Sword of Despair】 trait level +1
Flame Guard Rune
• 【Flamewind's Guard】 Affected allies have a (1% ~ 10%) chance to perfectly evade damage.
• 【Sword of Despair】 trait level +1
