Ninja

Job Class

Ninja

Skills

Dart Cast

Dart Cast

Throw darts at up to 3 enemy units in a distance, inflict Physical DMG of ATK *980% on the main target and the main target's DMG *80% on secondary targets. Some Wind Monster type of weapon must be equipped

Lvl: 20AttackPhysicalCD: 1 secSkill Delay: 1 secSP: 30Range: 5
Aesir

• Dart Cast - Eagle Eye Dart Cast’s cast range +0.5 meters

Four Souls

Four Souls

Use Ninjutsu to change your own aura Attribute. You may choose from the four kinds of aura of Wind, Earth, Water and Fire. While bearing aura, increase the corresponding attribute attack by 20% and convert the ATK Attribute to the corresponding Aura Attribute for 150 seconds. You may only bear one kind of aura

Lvl: 10BuffCD: 5 secSkill Delay: 1 secSP: 100Cast Time: 3
Aesir

• Four Souls - Elemental Resistance Four Souls additionally provides 4% DMG Reduction of the corresponding Attribute

• Four Souls - Aura Refining Wind Aura provides 5 points of Agi. Earth Aura provides 5% DEF. Water Aura provides 5%% Max SP. Fire Aura provides 3%% M.ATK

Misty Shroud

Misty Shroud

After a quick chant, create smoke under your feet and enter the Hidden state, increasing Flee by 50 and Crit.Res. by 30 for 20 seconds

Lvl: 5BuffCD: 10 secSkill Delay: 1.5 secSP: 50Fixed Cast Time: 0.5
Ninjutsu Cultivation

Ninjutsu Cultivation

Increase your M.ATK by 60 and SP Regen by 100%%. Every time when you perform Ninjutsu or psychic spell damage-type skills, consume 5% of current SP. For each 100 points of SP left, Ninjutsu and psychic spells will ignore 0.5% of the target's M.DMG Reduc.

Lvl: 20Passive
Ninjutsu - Flame Array

Ninjutsu - Flame Array

Create a fire storm around you, knocking back nearby enemy units and inflicting Fire Magic DMG of M.ATK *1150% for 2 seconds

Lvl: 15AttackMagicCD: 4.8 secSkill Delay: 2 secSP: 46Cast Time: 3
Aesir

• Ninjutsu - Flame Array - Body Protection While under a Melee Physical ATK, there's a 5% chance of automatically releasing Ninjutsu - Flame Array

• Ninjutsu - Flame Array - Flames Ninjutsu - Flame Array has a 10% chance of causing the enemy to burn

Ninjutsu - Icicle Drop

Ninjutsu - Icicle Drop

Chant to summon a massive Ice crystal to smash into a designated area, inflicting Water Magic DMG of M.ATK *1840% on all enemy units within 4 meters with a 100%chance of freezing them

Lvl: 10AttackMagicCD: 1 secSkill Delay: 1 secSP: 36Range: 7Cast Time: 4
Aesir

• Ninjutsu - Icicle Drop - Enhance [Ninjutsu - Icicle Drop] DMG +6%

• Ninjutsu - Icicle Drop - Cast Spell Ninjutsu - Icicle Drop’s Fixed Cast - 0.1 seconds

Ninjutsu - Thousand Shadows

Ninjutsu - Thousand Shadows

Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds

Lvl: 10SummonCopyCD: 12 secSkill Delay: 1 secSP: 30Fixed Cast Time: 1
Aesir

• Ninjutsu - Thousand Shadows - Flowing Blade Ninjutsu - Thousand Shadows clones' Auto Attack DMG +10%

• Ninjutsu - Thousand Shadows - Formless [Ninjutsu - Thousand Shadows] clones' DMG received -10%

Petal Burst

Petal Burst

Throw a dart with explosive power to the target on the ground, which will automatically detonate in 2 seconds. It will cause fire-type DMG (2*ATK*1400%) to enemies within 3 meters around. Wind-type weapons must be equipped to release this skill.

Lvl: 10DelayDamagePhysicalCD: 2 secSkill Delay: 1.5 secSP: 38Range: 5
Aesir

• Petal Burst - Enhance [Petal Burst] DMG +6%

• Petal Burst - Spread Petal Burst's explosion range +0.4 meters

Shadow Leap

Shadow Leap

Ninja jumps up towards the selected direction. While in the air, immune to all ground magic effects for 3 seconds and increase his own Move SPD by 30%

Lvl: 10BuffCD: 7 secSP: 150
Aesir

• Shadow Leap - Cooldown [Shadow Leap] CD time - 0.3 seconds

• Shadow Leap - Sneak After performing [Shadow Leap], there's a 10% chance of entering the Misty Shroud state

Shadow Slash

Shadow Slash

When in Hiding, increase own attack range and casting range by 3m, and Ignore P.DEF and Ignore M.DEF by 24%.

Lvl: 8Passive
Shadow Stepper

Shadow Stepper

Inflict Physical DMG of ATK *1680% on nearby enemy units. The DMG doubles for hiding targets. All hiding enemy units within range will be uncovered

Lvl: 5AttackPhysicalCD: 5 secSkill Delay: 2 secSP: 90
Tranquil Restoration

Tranquil Restoration

Guiding skill, quickly recover through spells. During the guidance, restores 25% of Max HP and 25% of Max Magic per second, lasting for 3 seconds

Lvl: 10LeadSkillCD: 24 sec
Aesir

• Tranquil Restoration - Fixed In the Tranquil Restoration state, DMG -5%

Wind Monster Cultivation

Wind Monster Cultivation

When using wind demon class Weapons, physical attack increases by 60, accuracy increases by 100, Pen. increases by 10%, Phy. Dmg Inc. 10%

Lvl: 20Passive
Amaterasu Flash

Amaterasu Flash

A Ninja dashes 9 meters forward, inflicting Physical DMG of ATK *2700% on enemy units in the way with a 100% chance of causing the targets to bleed for 10 seconds. A Sword must be equipped

Lvl: 10AttackPhysicalCD: 8 secSkill Delay: 1.5 secSP: 40Range: 9
Amaterasu Flash - Cooldown

Amaterasu Flash - Cooldown

Amaterasu Flash's CD time is shortened by 4 seconds

Lvl: 5Passive
Burning Prison

Burning Prison

When a Shadow Clone is killed, there's a 100% chance of causing nearby enemy units to burn, which will last for 10 seconds and can't be removed

Lvl: 5Passive
Cross Slash

Cross Slash

Perform a cross cutting on a single enemy unit, inflicting Physical DMG of ATK *2060%. A Sword must be equipped

Lvl: 10AttackPhysicalCD: 1 secSkill Delay: 1 secSP: 20Range: 1.5
Cut

Cut

Wind Demon class skills have a 30% chance to make enemies fall into 【Bleeding】, and Wind Demon class skills increase damage to enemies in the 【Bleeding】 state by 30%.

Lvl: 5Passive
Endure method and star shift

Endure method and star shift

Increase the casting distance of the next long-range skill for the current profession's target lock by 15 meters, lasting 15 seconds.

Lvl: 5BuffCD: 8 secSkill Delay: 1 secSP: 300
Flowing Blade

Flowing Blade

The Ninja's basic attack move, including four styles respectively inflicting Physical DMG of ATK *100%%/150%%/300%%/600%% on the enemy (The release of Flowing Blade is irrelevant to the Ninja's ASPD)

Lvl: 1AttackPhysicalRange: 3
Aesir

• Flowing Blade - Quick For every 10 points of AGI, Auto Attack DMG +0.4%

• Flowing Blade - End Auto Attack final style Flowing Blade IV DMG +5%

Flowing Shadow Heart

Flowing Shadow Heart

Facilitation skill. Slash forward quickly for 2 sec, inflicting Phy. DMG equal to [Flowing Blade Phase 1] x250% on all enemy units in front per 0.2 sec. The enemy at the end of the slash will received doubled DMG. Must equip a sword to cast. The damage is affected by Auto Attack DMG Inc. and Skill DMG Inc..

Lvl: 10LeadSkillPhysicalCD: 2 secSkill Delay: 1 secRange: 5
Flowing Shadow Heart - Defend

Flowing Shadow Heart - Defend

While performing [Flowing Shadow Heart] or Auto Attacking, your DMG received -40%

Lvl: 5Passive
Flowing Shadow Heart - Wind Blade

Flowing Shadow Heart - Wind Blade

Flowing Shadow Heart each attack lowers the target's Move Spd by 4% for 5 seconds

Lvl: 4Passive
Hidden Shadow

Hidden Shadow

Thousand Shadows will automatically enter the Hidden state, where its DMG +25%. When there is no Shadow Clone, there is a 50% chance of casting [Ninjutsu - Thousand Shadows] automatically on Auto Attack

Lvl: 5Passive
Aesir

• Hidden Shadow - Raid Thousand Shadows in the Hidden state Move SPD +10%

Hollow

Hollow

Curse an enemy, making them unable to use attacks and skills of a specific attribute, determined by the aura attribute they carry. The curse lasts for 10 seconds, and this effect cannot be dispelled.

Lvl: 5DecSelfAddTarCD: 24 secSkill Delay: 1.5 secSP: 200Range: 5
Aesir

• Hollow - Cursed In the Hollow state, the target will lose 1% of Max SP over time

Illusion body double

Illusion body double

For every thousand clones, the damage received by the ninja is reduced by 20%

Lvl: 5Passive
Izayoi

Izayoi

Strengthen the caster's spells, reducing Fixed Cast Time by 100%% and increasing the caster's M. Pen. by 30% for 35 seconds

Lvl: 10BuffCD: 48 secSkill Delay: 1 secSP: 300Fixed Cast Time: 1
Izayoi - Evernight

Izayoi - Evernight

Izayoi's duration +5 seconds

Lvl: 5Passive
Izayoi - Full Moon

Izayoi - Full Moon

Izayoi additionally provide 15% M.DEF ignoring

Lvl: 5Passive
Magic - Curse

Magic - Curse

Phantasm on one enemy unit and cause the target to be unable to correctly view his HP and his allies' HP for 10 seconds. The sorcery can't be dispersed

Lvl: 5BuffCD: 18 secSkill Delay: 1.5 secSP: 150Range: 6Cast Time: 3.5Fixed Cast Time: 0.5
Myriad Hyakume

Myriad Hyakume

According to their own spiritual energy, different attribute formations are created under their feet, which will clear the domain skills within the range. The formation lasts for 20 seconds. Wind Formation: There is a 100% chance of causing the enemy to fall into 【Silence】, while reducing wind attribute damage reduction by 30% Earth Formation: There is a 100% chance of causing the enemy to fall into 【Petrification】, while reducing earth attribute damage reduction by 30% Water Formation: There is a 100% chance of causing the enemy to fall into 【Freezing】, while reducing water attribute damage reduction by 30% Fire Formation: There is a 100% chance of causing the enemy to fall into 【Burning】, while reducing fire attribute damage reduction by 30%

Lvl: 10BuffToSkillCD: 20 secSkill Delay: 1.5 secSP: 150Cast Time: 4Fixed Cast Time: 0.5
Myriad Hyakume - Ignore DEF

Myriad Hyakume - Ignore DEF

In the Myriad Hyakume Magic Array, lower the enemy's DEF and M.DEF by 28%

Lvl: 7Passive
Ninjutsu - Dodge

Ninjutsu - Dodge

Mark one enemy unit to lower its Move SPD by 30%. If the skill is used again within 10 second, you will teleport right to the target

Lvl: 5DodgeOneSkill Delay: 1.5 secSP: 300Range: 10
Ninjutsu - Marsh

Ninjutsu - Marsh

Create a marsh under your feet, which can remove all area skills within range and lower enemy's Move SPD by 50% and AGI by 80. The marsh lasts for 20 seconds and up to 1 marsh may exist

Lvl: 10BuffCD: 11 secSkill Delay: 1.5 secSP: 60Cast Time: 3
Aesir

• Marsh - Freezing Ice Ninjutsu - Marsh has a 8% chance of freezing the enemy

• Marsh - Ice Enemy units in Ninjutsu - Marsh have a 5% chance of receiving Ninjutsu - Icicle Drop

Phantasm - Delude

Phantasm - Delude

Phantasm on an enemy unit (invalid for Monsters) with a 100% success rate. The enemy in the delusion state has all its skill icons changed to "?" Tap an icon to use a random skill on the skill bar or launch an Auto Attack. The delusion state lasts for 8 seconds

Lvl: 5BuffCD: 24 secSkill Delay: 1.5 secSP: 100Range: 6Cast Time: 3.5Fixed Cast Time: 0.5
Aesir

• Delusion - Lost Phantasm - Delude's duration +0.5 seconds

Quick Escape

Quick Escape

When receiving fatal damage, there is a 20% chance to avoid death, stay invulnerable for 1 second, and enter 【Misty Shroud】, while also leaving a wooden man in place. After 【Tranquil Restoration】 is channeled, the probability of triggering increases to 100% within 10 seconds.

Lvl: 5Passive
Quick Escape - Invincible

Quick Escape - Invincible

Quick Escape's invulnerable time +1 seconds

Lvl: 5Passive
Shadow Warrior

Shadow Warrior

While launching Auto Attack, there's a 20%% chance of summoning a Shadow Warrior to attack the enemy from behind, dealing Phy. ATK x 1500% Phy. DMG

Lvl: 10Passive
Aesir

• Shadow Warrior - Fly Shadow Warrior has a 5% chance of triggering Void Slash

• Shadow Warrior - Enhance Shadow Warrior DMG +8%

Soul Severance

Soul Severance

Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *50 physical true damage.

Lvl: 10Passive
Soul Severance - Soul

Soul Severance - Soul

Soul Severance's DMG +40%

Lvl: 8Passive
Spectral Shift

Spectral Shift

Gather Ghost Power on yourself and increase your Int and STR by 50 in the Ghost state. At the same time, your ATK Attribute is converted to Ghost Attribute for 30 seconds. A small amount of your HP will be consumed during the use

Lvl: 10BuffSkill Delay: 2 secFixed Cast Time: 1
Summoning - Ogare

Summoning - Ogare

Summon one Thunder Beast around you, inflicting Wind Magic DMG of M.ATK *1200% on 1 enemy unit within 6 meters every second. The thunder beast lasts for 18seconds

Lvl: 10BuffCD: 30 secSkill Delay: 1 secSP: 100Fixed Cast Time: 1
Aesir

• Ogare - Enhance [Summoning - Ogare] DMG +6%

Summoning - Scorching Manzomaru

Summoning - Scorching Manzomaru

Summon a fire dragon to dash into a designated area, dealing Fire Attribute Magic DMG of M.ATK *4860%5 times to enemy units within 5 meters after a brief delay

Lvl: 10DelayDamageMagicCD: 2.5 secSkill Delay: 1.5 secSP: 119Range: 7Cast Time: 7
Summoning - Serpent

Summoning - Serpent

Summon a Yamata no Orochi under your feet which will twine around the enemy, dealing Earth M. DMG of M. ATK * 2240% to enemy units within 5 meters per second for 3 seconds. There's a 100% chance of plunging the target into fear, preventing it from moving for 5 seconds.

Lvl: 10AttackMagicCD: 5 secSkill Delay: 2 secSP: 130Cast Time: 4.5Fixed Cast Time: 0.5
Summoning - Uzumaki Maru

Summoning - Uzumaki Maru

Summon a ninja frog to repeatedly pound on all enemy units within range, inflicting Water Magic DMG of M.ATK *2860% with a 100% chance of freezing the targets. Ninja frogs deals extra 50% DMG to enemy units within Marsh

Lvl: 20AttackMagicCD: 2 secSkill Delay: 1.5 secSP: 93Range: 7Cast Time: 4
Aesir

• Whirlpool Pill - Swamp Ninjutsu - Whirlpool Pill's Extra DMG on target of Ninjutsu - Marsh +10%

Sword Cultivation

Sword Cultivation

When wielding a sword, ATK +80, Auto Attack +200, and DMG Inc. +10%

Lvl: 20Passive
Void Slash

Void Slash

While launching an Auto Attack, there's a 35%% chance of breaking the target's Meridians and inflicting Physical DMG of ATK * 1,000%% after 3 seconds (Not affected by Race, Element, or size). If the target is bleeding, deal extra 100%DMG

Lvl: 15Passive
Wind Dart Cast

Wind Dart Cast

Throw a number of Shurikens forth, inflicting Physical DMG of ATK *1570% on enemy units in front. For every extra enemy in range, DMG +10%. A Wind Monster Weapon must be equipped

Lvl: 20AttackPhysicalCD: 1.5 secSkill Delay: 1 secSP: 62Range: 6
Aesir

• Wind Dart Cast - Multi While using Wind Dart Cast, there's a 10% chance of performing Dart Cast once on the target

• Wind Dart Cast - Enhance [Wind Dart Cast] DMG +6%

Wind Shuriken - Swift Shadow

Wind Shuriken - Swift Shadow

Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *150% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped

Lvl: 10AttackPhysicalCD: 3 secSkill Delay: 1.5 secSP: 80Range: 8
Wind Shuriken·Swift Shadow - Strengthening

Wind Shuriken·Swift Shadow - Strengthening

Wind Shuriken - Swift Shadow's DMG +28%

Lvl: 7Passive
Ninjutsu - All-round Attack

Ninjutsu - All-round Attack

According to the aura carried by oneself, deal a large amount of magical damage of that aura attribute to the designated enemy and surrounding targets, and generate a magic circle of that aura attribute under their feet.

Lvl: 1BuffToSkillMagicCD: 15 secSkill Delay: 1.5 secSP: 300Range: 5Cast Time: 5
Magic - Hazy Fantasy

Magic - Hazy Fantasy

Phantasm on one enemy unit, transferring the target's Healing Effect received to yourself for a period of time

Lvl: 1BuffCD: 36 secSkill Delay: 1.5 secSP: 150Range: 6Cast Time: 3.5Fixed Cast Time: 0.5

Runes

Swamp Rune

Swamp Rune

DefDefAny

• [Ninjutsu - Marsh] Additionally cost the enemy (-1 ~ -30) points of DEX

• [Ninjutsu - Marsh] Additionally cost the enemy (-1% ~ -20%) ASPD

Multi Shadow Rune

Multi Shadow Rune

AtkBuffAny

• [Shadow Stepper] DMG +(1% ~ 30%)

• [Shadow Stepper] CD time (-0.1 ~ -1) seconds

Honglyun's Sword Rune

Honglyun's Sword Rune

AtkAtkAny

• [Petal Burst] DMG +(1% ~ 30%)

• [Petal Burst] Additionally inflict (1% ~ 30%) DMG on burning enemy units

Misty Shroud Accelerating Rune

Misty Shroud Accelerating Rune

AtkDefAny

• In the Misty Shroud state, Move Spd +(1% ~ 10%)

• In the Misty Shroud state, M.DMG Reduc. +(1% ~ 10%)

Whirlpool Combo Rune

Whirlpool Combo Rune

AtkBuffAny

• [Summoning - Uzumaki Maru] DMG +(1% ~ 30%)

• [Summoning - Uzumaki Maru] CD time (-0.1 ~ -1) seconds

Ortho Wind Monster Rune

Ortho Wind Monster Rune

AtkAtkAny

• [Dart Cast] HIT +(10% ~ 30%)

• [Dart Cast] DMG +(1% ~ 30%)

Cross Chop Rune

Cross Chop Rune

AtkBuffAny

• [Cross Slash] DMG +(1% ~ 30%)

• [Cross Slash] There's a (1% ~ 10%) chance of Stun to the target for 2 seconds

All-round Liberation Rune

All-round Liberation Rune

AtkAtkBuff

• Skill [Ninjutsu - All-round Attack] obtained. Based on the Attribute Aura you are carrying, inflict Magic DMG of the same attribute of M.ATK * (3000% ~ 6000%) on the target range and create a Magic Array of the same attribute

• [Ninjutsu - All-round Attack] Increases the target's received Ninjutsu and Psychic Spell DMG by (10% ~ 30%) for (4 ~ 15) seconds

All Direction Shadow Rune

All Direction Shadow Rune

AtkDefBuff

• [Ninjutsu - Thousand Shadows] Increase clones' dealt DMG by (1% ~ 30%)

• [Ninjutsu - Thousand Shadows] Decrease clones' received DMG by (1% ~ 30%)

• [Ninjutsu - Thousand Shadows] Summon the max number of clones

Flashing Shadow Rune

Flashing Shadow Rune

DefBuffBuff

• [Shadow Leap] CD (-0.1 ~ -2) seconds

• [Shadow Leap] Move SPD after leaping additionally +(1% ~ 20%)

• [Shadow Leap] Immune to Long Range Physical Damage at the same time

Dim Moon’s Dream Rune

Dim Moon’s Dream Rune

AtkDefBuff

• Skill [Magic - Hazy Fantasy] obtained. Steal the target's healing effect for (5 ~ 18) seconds

• [Magic - Hazy Fantasy] CD (-1 ~ -10) seconds

• [Magic - Hazy Fantasy] effect can't be dispersed

True Meaning of Shadow Warrior Rune

True Meaning of Shadow Warrior Rune

AtkAtkBuff

• [Shadow Warrior] triggering probability +(1% ~ 10%)

• [Shadow Warrior] DMG +(1% ~ 30%)

• [Shadow Warrior] might go Crit.

Unrestrained Wind Rune

Unrestrained Wind Rune

AtkAtkBuff

• [Wind Dart Cast] DMG +(1% ~ 30%)

• [Wind Dart Cast] Each enemy unit's additional DMG +(1% ~ 10%)

• When there's no enemy unit within a 3-meter radius of yourself, [Wind Dart Cast] DMG +30%

Thunder Wolf’s Protection Rune

Thunder Wolf’s Protection Rune

AtkDefBuff

• [Summoning - Ogare] DMG +(1% ~ 30%)

• [Summoning - Ogare] Duration +(1 ~ 10) seconds

• [Summoning - Ogare] Attack 2 more enemy units

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