Thor

Job Class

Thor

Skills

elemental sense

elemental sense

Boosts Thor's Wind DMG down by 30%. When [Storm Barrier] is on, converts all non-Wind DMG received to Wind DMG.

Lvl: 10Passive
Holy Authority

Holy Authority

Thor's weapon can't be removed or destroyed

Lvl: 1Passive
Holy Resonance

Holy Resonance

A channeling skill. Absorb lightning power to recover. When channeling, restores 10% of Max HP and Magic per sec, and reduces cooldown of all job skills by 2s. Channeling lasts 5s at most. Moving is allowed when channeling. Tap again to quit channeling.

Lvl: 5LeadSkillCD: 8 secSkill Delay: 1 sec
Hypercharge

Hypercharge

When Thor deals Wind DMG to an enemy, he applies [electric charge] to them, which stacks up to 5 times and lasts 10s. When enemies with [electric charge] approach one another, they lose (own LUK*electric charge count*50) HP and (own LUK/3*electric charge count*1) Magic per sec due to electric conduction. HP Loss from electric conduction is affected by [Power Fluctuation].

Lvl: 10Passive
Lightning Cling

Lightning Cling

Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 60%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.

Lvl: 5AttackCD: 10 secSkill Delay: 1.5 secSP: 150Range: 7Cast Time: 5
Lightning Power

Lightning Power

A channeling skill. Thor gathers lightning power from the sky, increasing Wind DMG by 10% per sec. Increases Wind's counter multiplier against all elements by 0.1. Channeling lasts 5s at most. Up to 5 stacks. The boost lasts 60s and can't be cleared. Moving is allowed when channeling. Tap again to quit channeling.

Lvl: 5LeadSkillCD: 15 secSkill Delay: 1 secSP: 300
Power Fluctuation

Power Fluctuation

Thor deals random skill DMG ranging from 50%% to 300%. For every 10 STR increased, the upper limit rises by 1%. For every 10 LUK increased, the lower limit rises by 1%.

Lvl: 10Passive
Rolling Thunder

Rolling Thunder

Channeling Skill. Saul generates two arcs per second, each dealing wind attribute physical damage equal to Atk *2800% to a random enemy within an 8-meter radius. For every second of channeling, one additional arc is generated, up to a maximum of 7 seconds. Channeling can be performed while moving, and clicking again will interrupt the channeling.

Lvl: 10MultiElectricArcPhysicalCD: 1 secSkill Delay: 1 secSP: 60Range: 6
Storm Barrier

Storm Barrier

Summons the power of storm to protect self, absorbing DMG equal to Max HP*30%. When Thor attacks, 10% of the DMG is converted to a shield and stacked. The effect lasts 20s and can't be cleared.

Lvl: 10BuffCD: 24 secSkill Delay: 1.5 sec
Trial of Storm

Trial of Storm

Thor deals Wind P.DMG equal to P.ATK*4500% once to up to 10 enemies within 12m. Deals 100% more DMG to enemies in Hiding and nullifies Hiding. They can't enter Hiding within 5s.

Lvl: 10AttackPhysicalCD: 15 secSkill Delay: 1.5 secSP: 220Range: 8
Ultra Lightning

Ultra Lightning

Thor throws [Mjölnir] at the specified area, dealing Wind P.DMG equal to P.ATK*4800% to all enemies along the path. If the skill is used again in 5s, Thor will turn into a ball lightning and dash at the area, dealing DMG one more time to enemies along the path.

Lvl: 10AttackPhysicalCD: 12 secSP: 300Range: 10
Storm Gust

Storm Gust

Deals (Self Atk*100%) damage to an enemy target

Lvl: 1AttackPhysicalRange: 2
Thor's Arrival

Thor's Arrival

Lv1. When Thor is using a channeling skill, [Mjölnir] deals Wind P.DMG equal to P.ATK*500% once every 0.7s to one random enemy within 8m.

Lvl: 1Passive
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