Skills
Explore Ragnarok M skills, mechanics, formulas, and hidden interactions.

Dragon King's Echo
Windperch Wyvern King sings beautifully. The lovely tune instantly grants 90 min of tranquility to all allies within range. (The skill can be used only once per day, and refreshes at 5:00 every day.)

Dragon King's Rage
Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 400% to all enemy units within a 4m range. All Sp will be consumed after use.

Dragon Lightning Strike
Gather and release lightning from the dragon pattern on both arms to deal 200% Physical Damage to nearby enemies. Has a 30% chance to stun them (up to 6 targets) for 2 sec.

Dragon Lightning Strike
Gather and release lightning from the dragon pattern on both arms to deal 600% Physical Damage to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec.

Dragon Roar
Gains invincibility, teleports to the center, enlarges the altar, and charges for Soul Trap from there. When charging, the magic sword keeps summoning kind or evil spirits to the altar to increase the range of Soul Trap. When charged, deals much DMG to players within range.

Dragon Roar

Dragon Roar
Lets rip a dragon roar that puts players within 4 meters in the Fear status and spreads all abnormal statuses of players in range to other players.

Dragon Sight
Deals (Atk100%) Dmg to the target

Dragon Soul
Consume 5 Dragon Balls and reduces HP to 20%% of max HP. The amount of HP reduced will be converted to a shield that can absorb damage at a 300% ratio. The shield cannot be cleared and lasts 20s. (Cannot be used when HP is below 20%.)

Dragon Soul - Duration
The duration of [Dragon Soul] +5 seconds

Dragon Training
Can mount dragons after learning. Increases Atk Spd by 10% when riding a dragon. Increases Dragon Breath damage by 25%. When the Rune Knight with a spear equipped is riding a dragon, increases 100% of modifier effects against monsters of any size, up to 100%

Dragon Training (Delete)
Could ride a dragon. Gains 55 Atk while riding a dragon

Dragon Wave
The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x2000% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]

Dragon Wave
The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x2000% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]

Dragon Wave - Surrender
[Dragon Wave] increases the duration that the enemy can’t attack by 2 seconds

Dragon's Scale
When the Dragon Fist is attacked by magic, there’s a 15% chance to reflect the DMG to the attacker Increases the Dragon Fist's M. DMG Reduction by 25%.

Dragon's Scale
When receiving M.Atk, there is a 5% chance to reflect the damage back to the attacker, increasing 5% Magic Reduc.

Dragon's Water Breath
Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*1160% to enemies within range. Enemies hit by the dragon breath have a 100% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%

Dragon's Water Breath
Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*710% to enemies within range. Enemies hit by the dragon breath have a 10% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%

Dragon's Water Breath (Delete)
Applies Burning status to all enemies and slows them for 23 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Dragonheart
Increases pet and master's damage dealt to Dragons by 5%.

Dragon’s Protection
When riding Dragons, increase own Fire Element Dmg by 5%% & reduce Fire damage received by 10%%, and increase own Water Element Dmg by 5% & increase Water Damage reduction by 10%

Draw
Deals (Atk100%) Dmg to the target

Draw a Prison
After charging power, trap the target in the Fire Whirlpool. If the target tries to leave this area, it will deal Fire damage and Stun.
