Ryuoumaru

Job Class

Ryuoumaru

Skills

Circle

Circle

Instantly refresh the CD and Delay of all job skills (excluding [Circle])

Lvl: 5BuffCD: 80 secSkill Delay: 1 secSP: 300Cast Time: 5
Circle - CD

Circle - CD

[Circle] CD Time -20%

Lvl: 4Passive
Dragon King Form

Dragon King Form

Ryuoumaru enters overload state, increasing Pen. by 20%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled

Lvl: 10RideChangeCD: 1 secSkill Delay: 1 sec
Dragon King Form - Fire Bathing

Dragon King Form - Fire Bathing

During the [Dragon King Form] period, Ryuoumaru's Max HP is increased by 18%

Lvl: 6Passive
Dragon King Shield

Dragon King Shield

Creates 1 powerful energy barrier around yourself, increasing DEF by 300 points and M.DEF by 150 for all team members within range and granting them immunity to Long Range Physical ATK. In addition to this, increase DEF by 10%and M.DEF by 5%for 7 seconds. The CD is fixed and can't be shortened. The skill also has all Neutral Barrier-related bonuses

Lvl: 8BuffCD: 15 secSkill Delay: 1.5 secSP: 60
Dragon King's Rage

Dragon King's Rage

Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 400% to all enemy units within a 4m range. All Sp will be consumed after use.

Lvl: 10AttackPhysicalCD: 15 secSkill Delay: 1.5 secSP: 200Range: 6
Energy Wave

Energy Wave

Ryuoumaru releases Wind & Thunder Wave which makes enemies within 5 meters fall into irresistible Silence, lasting 9 seconds, and has a 100% chance to remove 7 Buffs of the enemies.

Lvl: 5BuffCD: 15 secSkill Delay: 1.5 secSP: 160
One Hit Kill! Phoenix Dragon Sword

One Hit Kill! Phoenix Dragon Sword

Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 4 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.

Lvl: 10AttackPhysicalCD: 15 secSP: 300Range: 6
One Hit Kill! Phoenix Dragon Sword- Execute

One Hit Kill! Phoenix Dragon Sword- Execute

When hit by [One Hit Kill! Phoenix Dragon Sword], deals super high True DMG to targets with HP lower than 15%. Invalid for Monsters.

Lvl: 5Passive
One Hit Kill! Phoenix Dragon Sword - Justice

One Hit Kill! Phoenix Dragon Sword - Justice

When hit by [One Hit Kill! Phoenix Dragon Sword] makes all nearby enemies enter Fear status, lasting 2.5 secs.

Lvl: 4Passive
Phoenix Dragon Glacier Sword

Phoenix Dragon Glacier Sword

Continuously guides the frozen beam towards the front rectangle, causing Water Physical Damage (120% *[Flame Dragon Blast]) to enemies in the range every 0.5 seconds, and has a 15% chance to freeze the target. Lasts 3 seconds. Cannot move during skill guidance.

Lvl: 10LeadSkillPhysicalCD: 2 secSkill Delay: 1 secSP: 200Range: 6
Phoenix Dragon Glacier Sword - Breakthrough

Phoenix Dragon Glacier Sword - Breakthrough

During the [Phoenix Dragon Glacier Sword] guidance time, it will continuously reduce the target's Water DMG by 5%, lasting for 5 seconds, and can be stacked for 6 times.

Lvl: 5Passive
Recursion

Recursion

When Ryuoumaru uses the same skill in 5 seconds, the DMG dealt of the skill next time will be increased by 30% (only for [Dragon Fang Fist]/[Flame Dragon Blast]/[Phoenix Dragon Glacier Sword])

Lvl: 10Passive
Recursion - Energy

Recursion - Energy

[Recursion] DMG +14%

Lvl: 7Passive
Restart

Restart

After 1 second of channeling, clears all the effects on Ryuoumaru and restores Max HP by 100%; increases self DMG Reduction by 30% in 10 seconds after use.

Lvl: 5BuffCD: 40 secSkill Delay: 2 secSP: 300
Restart - Reborn

Restart - Reborn

When [Restart], 100% of Max SP will be restored at the same time.

Lvl: 5Passive
Restart - Speed up

Restart - Speed up

[Restart] guiding time -0.8 seconds

Lvl: 4Passive
Ryuoumaru

Ryuoumaru

While casting the Ryujinmaru skill, you will transform into Ryuoumaru, gaining 15% extra DMG Inc. and removing the acceleration and deceleration limits for Move SPD. After learing this skill, players may choose to ride Ryujinmaru or Ryuoumaru, having the same skill effects of Ryuoumaru.

Lvl: 5Passive
Anti-gravity Armor

Anti-gravity Armor

Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 25% for 50 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

Lvl: 5BuffCD: 5 secSkill Delay: 1.5 secSP: 40
Aesir

• Anti-gravity Armor - Mastery [Anti-gravity Armor] lasting time +10 seconds

Dragon Fang Fist

Dragon Fang Fist

Launch Dragon Claw on Ryujinmaru's shoulder, dealing Physical Damage equal to ATK x1040% to enemies in a distance. Skill damage increases with casters DEX. The skill features Flying Punch bonuses.

Lvl: 10AttackPhysicalSkill Delay: 1 secSP: 40Range: 7.5
Aesir

• Dragon Fang Fist - Enhance Dragon Fang Fist DMG +10%

Dragon Lightning Strike

Dragon Lightning Strike

Gather and release lightning from the dragon pattern on both arms to deal 600% Physical Damage to nearby enemies. Has a 70% chance to stun them (up to 6 targets) for 2 sec.

Lvl: 5AttackPhysicalCD: 2.5 secSkill Delay: 1.5 secSP: 27Range: 1.5
Aesir

• Dragon Lightning Strike - Enhance Dragon Lightning Strike DMG +10%

• Dragon Lightning Strike - Multi-effect Dragon Lightning Strike will temporarily reduce the ATK of the hit enemy by 5% for 3 sec.

Flame Dragon Blast

Flame Dragon Blast

Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 2060%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 10AttackPhysicalSkill Delay: 1.5 secSP: 40Range: 7.5Cast Time: 3
Aesir

• Flame Dragon Blast - Enhance [Flame Dragon Blast] DMG +10%

• Flame Dragon Blast - Destroy [Flame Dragon Blast] reduces enemy's DEF by 10% for 5 sec.

Flying Dragon Fist

Flying Dragon Fist

Release blue chains from the sides of your chest, preventing surrounding enemies and yourself from being able to move. Enemies affected will have 100 SP reduced every sec and Wind Damage received is increased by 15%. Targets in Anti-gravity Armor status won't be affected. Flying Dragon Fist lasts 7 sec. Cooldown time is fixed and cannot be reduced. The skill features Magnetic Field related bonuses.

Lvl: 8BuffCD: 15 secSkill Delay: 1.5 secSP: 120
Aesir

• Flying Dragon Fist - Enhance Enemy SP lost caused by [Flying Dragon Fist] +

Fund Raising

Fund Raising

When picking up Zeny, get 30% more Zeny.

Lvl: 15Passive
Human's Heart Light

Human's Heart Light

Reduces damage taken from Demi-Human monster by 25%. The effects reduce by 2/3 in PVP

Lvl: 15Passive
Aesir

• Human's Heart Light - Disenchantment DMG received from Demons, Angels, and the Undead -2%

Kindness

Kindness

When attaining raw materials from wild monsters, player has a 20% chance to receive another copy. (invalid for MVP, MIMI monster)

Lvl: 10Passive
Loud Exclamation

Loud Exclamation

Increases STR by Loud Exclamation, Within 300 seconds raise your strength by 20 and the whole Party's by 10. This effect can be removed by Clearance or Marsh Pond.

Lvl: 20BuffSkill Delay: 1 secSP: 20Range: 1.5
Aesir

• Loud Exclamation - Defense [Loud Exclamation] increases teammate and self Def and M.Def by 3% at the same time

One Hit Kill - Soaring Dragon Sword

One Hit Kill - Soaring Dragon Sword

Gathers the entire body's strength to deal Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3 and ignores the enemy's blocking effect; the lower the target's HP percentage, the higher the damage dealt. Cannot use any other attacking skills within 3 seconds after casting this skill.

Lvl: 10AttackPhysicalSP: 200Range: 3
Aesir

• One Hit Kill - Soaring Dragon Sword - Rapid [Soaring Dragon Sword] debuff lasting time -0.3 sec.

Optical Camouflage Stance

Optical Camouflage Stance

Form an Energy Field around self, that makes all teammates become Hidden for 9 sec and increases Magic Damage Reduc. By 25% and reduces caster's Move Spd by 50%. Can't be used at the same time as Dragon King Shield. CD time is fixed and can't be reduced.

Lvl: 5BuffCD: 35 secSkill Delay: 1.5 secSP: 100
Over Thrust

Over Thrust

For 150 seconds, increases self Atk by 25%, increases the whole Party's Atk by 5%

Lvl: 5BuffSkill Delay: 1.5 secSP: 28Range: 9
Proficient in Fire

Proficient in Fire

When taking Fire DMG, -25%, Fire DMG ATK +25%

Lvl: 5Passive
Protagonist Halo

Protagonist Halo

Increase your Job EXP received by 50%.

Lvl: 1Passive
Repair

Repair

Repair self and allied Ryujinmaru, restoring Max HP * 12% * (1 + INT/100) HP

Lvl: 5HealCD: 3 secSkill Delay: 1 secSP: 40Range: 5Cast Time: 2Fixed Cast Time: 0.3
Aesir

• Repair -Proficiency [Repair] healing effect + 5%

Ryujinmaru

Ryujinmaru

Use to control Ryujinmaru. While controlling Ryujinmaru, ATK +150, DEF +150, Bonus Healing Received -50%, cannot be accelerated or slowed. Lasts 600 sec and can be used again to demount. When not riding Ryujinmaru, you can only release Basic Skills and some Buff Skills.

Lvl: 10RideChangeSkill Delay: 1 secSP: 100
Self Destruction

Self Destruction

Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *100% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 10AttackPhysicalCD: 10 secSkill Delay: 1.5 secRange: 2Fixed Cast Time: 0.2
Aesir

• Suicidal Destruction - Enhance [Suicidal Destruction] damage + 5%

• Emergency Shield Gains invulnerability for 1 sec after using [Suicidal Destruction]

Side Slide

Side Slide

Allows Ryujinmaru to quickly move forward.

Lvl: 1BuffCD: 3 secSkill Delay: 1.5 secSP: 20
Storm Gust

Storm Gust

Deals (Atk100%) Dmg to the target

Lvl: 1AttackPhysicalCD: 10 secRange: 1.5
Aesir

• Little Savior's ATK bonus increases by 3%, Auto Attack increases by

Sword Mastery

Sword Mastery

When using swords, Atk increases by 40, Auto Attack increases by 200

Lvl: 10Passive
Aesir

• Sword Mastery - Empower Atk bonus of [Sword Mastery] +60%

Weapon Perfection

Weapon Perfection

Any weapon of any Party member gains 100% more size correction to monsters of any size. Size correction cap: 100%. Lasts 60 sec

Lvl: 10BuffSkill Delay: 1 secSP: 60Range: 1.5
Armor Change

Armor Change

According to the selected armor, change the armor attributes of the magical machinery, and at the same time increase the damage reduction of the selected element by 50%%, lasting for 60 seconds, and the effect cannot be dispelled. Consume 1 Madogear Fuel, and the armor status can only be seen by yourself.

Lvl: 1BuffCD: 15 secSkill Delay: 2 secSP: 100Cast Time: 3Fixed Cast Time: 3

Runes

Iron Fist Rune

Iron Fist Rune

AtkBuffAny

• [Knuckle Boost] Dmg +(1% ~ 20%).

Violent Assault Rune

Violent Assault Rune

AtkBuffAny

• Crit. +(1 ~ 10), Crit.Dmg +(1% ~ 10%) after using [Over Thrust].

Soul Shout Rune

Soul Shout Rune

BuffBuffAny

• [Loud Exclamation] increases (1 ~ 10) points of Str.

• [Loud Exclamation] increases team mates’ STR by (1 ~ 10).

Light Barrier Rune

Light Barrier Rune

DefBuffAny

• [Optical Camouflage Stand]’s Move Spd penalty reduces by (10% ~ 30%).

• Magic Reduc. +(1% ~ 10%) under [Optical Camouflage Stand] status.

Shadow Barrier Rune

Shadow Barrier Rune

DefDefAny

• [Neutral Barrier] effect duration +(1 ~ 2).

• Def +(20 ~ 200), M.Def +(10 ~ 100) under [Neutral Barrier] status.

Machine Re-start - Star Rune

Machine Re-start - Star Rune

AtkBuffBuff

• [Overload Increase], [Dragon King Form] Pen. bonus +(1% ~ 10%)

• [Overload Increase], [Dragon King Form] SP consumption per second -(1% ~ 1.5%)

• [Restart] no longer erases Buffs

Ballistic Modification Rune

Ballistic Modification Rune

AtkAtkBuff

• [Arm Cannon] Dmg +(1% ~ 30%).

• [Arm Cannon], [Flame Dragon Blast] and [Photon Cannon] ignore (1% ~ 30%) of the enemy's corresponding Attribute DMG Reduc.

Energy Cannon Rune

Energy Cannon Rune

AtkAtkBuff

• [Arm Cannon] can be charged so that one blast is equal to multiple [Arm Cannons] in terms of damage. Charges once every (7 ~ 11) seconds.

• [Arm Cannon] recharge limit set to (2 ~ 6) times.

Precision Maintenance Rune

Precision Maintenance Rune

DefDefBuff

• [Repair] CD Time (-0.1 ~ -1.5) secs.

• [Repair]’s recover effect +(50% ~ 200%) in PvP or GvG.

Elemental Armor Rune

Elemental Armor Rune

DefDefBuff

• Obtain skill [Armor Change].

• [Armor Change] CD Time (-0.1 ~ -10) secs.

• [Armor Change] Fixed Cast Time (-0.1 ~ -3) secs.

Mechanical Regeneration Rune

Mechanical Regeneration Rune

AtkAtkDef

• Has a (50% ~ 100%) chance to automatically use [Suicidal Destruction] Lv.10 when in Dead status.

• Has a (10% ~ 30%) chance to resurrect and restore (30% ~ 80%) HP and Magic.

• When [The Pioneer] is on the battleground alive, chance of revival is doubled.

Rapid Armor Rune

Rapid Armor Rune

DefDefBuff

• [Anti-gravity Armor] Move Spd +(1% ~ 25%).

• [Hell Plant] and [Poisonous Smoke] can be completely dodged under [Anti-gravity Armor] status.

Magnetic Field Rune

Magnetic Field Rune

AtkDefBuff

• [Magnetic Field] effect duration +(0.1 ~ 4) secs.

• [Magnetic Field] increases True Sight visibility of Mechanics in its scope.

• Mechanics in [Magnetic Field] status can move.

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