Taekwon

Job Class

Taekwon

Skills

Falling

Falling

Raises the Flee by 50 points for self and has a 20%% chance to flee from Ranged Phy. DMG and a 20% chance to flee from M. DMG.

Lvl: 20Passive
Aesir

• Falling - Agile [Falling] The hero's own Agi +3 points

• Falling - Restore [Falling] Heals the hero's own lost HP by 3% when the hero flees an ATK

Flying Kick

Flying Kick

Kick Skill Leaps to the enemy afar and kicks the target, dealing Phy. DMG of ATK x 1040% to the target. The higher the character's Move Spd, the more the damage.

Lvl: 20AttackPhysicalCD: 1 secSkill Delay: 1 secSP: 18Range: 5
Aesir

• Flying Kick - Strengthen [Flying Kick]'s DMG +5%

• Flying Kick - Quick After casting [Flying Kick], increases Move SPD by +3% for 3 seconds

Happy Rest

Happy Rest

When sitting down, restores 10% MP for self and teammates around every 2 seconds.

Lvl: 5Passive
Aesir

• Happy Rest - Restore Even when the character is not sitting down, offers 20% of the [Happy Rest]'s Restoration effect every 10 seconds

High Jump

High Jump

Jumps towards the specified area, up to 9m, during which the character can leap over terrains.

Lvl: 5BuffCD: 3 secSkill Delay: 1.5 secSP: 30Range: 9Fixed Cast Time: 0.5
Aesir

• High Jump - Ready [High Jump]'s Fixed Cast is reduced by 0.1 second(s)

• High Jump - Stun When reaching the destination via [High Jump], the character has a 20% chance to [Stun] surrounding enemies for 2 seconds

Peaceful Rest

Peaceful Rest

When sitting down, restores 10% HP for self and teammates around every 2 seconds.

Lvl: 5Passive
Roundhouse Kick

Roundhouse Kick

Kick Skill Deals Phy. DMG of ATK x 1380% to surrounding enemies within 3m.

Lvl: 10AttackPhysicalCD: 2 secSkill Delay: 1 secSP: 34Range: 2.5
Aesir

• Roundhouse Kick - Whirlwind When the character's Move Spd is higher than 150%, [Roundhouse Kick] DMG +7%%

• Roundhouse Kick - Crippling [Roundhouse Kick] reduces the enemy's Phy. DEF by 50 point(s) for 5 seconds

Roundhouse Kick Preparation

Roundhouse Kick Preparation

Kick Preparation When the [Roundhouse Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Roundhouse Kick], and when triggered, it will take up the interval between attacks.

Lvl: 10Switch
Run

Run

Enter the Run state, increase your own 30% movement speed, and last for 600 seconds. Attacking will cause the 【Run】 effect to fail within 2 seconds.

Lvl: 5BuffCD: 50 secSkill Delay: 2 secSP: 30
Aesir

• Run - Cooldown [Run]'s Cooldown Time -4 second(s)

• Run - Unimpeded When in [Run] state, takes 2% less damage

Smash Kick

Smash Kick

Kick Skill Deals Phy. DMG of ATK x 1820% to a single enemy and has a 100% chance to [Stun] it for 3 seconds

Lvl: 10AttackPhysicalCD: 2.5 secSkill Delay: 1 secSP: 42Range: 2.5
Aesir

• Smash Kick - Smite When inflicts [Smash Kick] on stunned enemies, the damage is increased by 7%

Smash Kick Preparation

Smash Kick Preparation

Kick Preparation When the [Smash Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Smash Kick], and when triggered, it will take up the interval between attacks.

Lvl: 10Switch
Warm Wind

Warm Wind

Summons Wind of different attributes, converting the hero's own ATK into one type among Wind/Earth/Water/Fire/Holy/Shadow/Ghost, which lasts for 600s

Lvl: 1BuffSkill Delay: 1 sec
Aesir

• Warm Wind - Element [Warm Wind] Wind, Earth, Water, Fire ATK +3%

You can do it!

You can do it!

Each teammate on the same map increases Auto Attack by 300 point(s) for self. Auto Attack affects the DMG of kick skills

Lvl: 10Passive
Astrology Resonance

Astrology Resonance

Each lit-up Horoscope increases your Phy. Dmg Inc. by 5%.

Lvl: 10Passive
Astrology Resonance - Guard

Astrology Resonance - Guard

Each lit-up Horoscope increases Final Dmg Reduc. by 3.5% for self; this effect will be reserved for 8 seconds after [Universe Starshard] is cast.

Lvl: 7Passive
Crescent Kick

Crescent Kick

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 1800% to enemies within 6m directly in the front and enters the Hiding State (can not be detected) for 4 seconds.

Lvl: 10AttackPhysicalCD: 1.2 secSkill Delay: 1 secSP: 42Range: 2.5Cast Time: 3.5
Crescent Kick - Breaking Dawn

Crescent Kick - Breaking Dawn

While the caster is in the Hiding state, the damage of [Crescent Kick] is increased by 35%.

Lvl: 7Passive
Flame Kick

Flame Kick

A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn].

Lvl: 10AttackPhysicalCD: 1.2 secSkill Delay: 1 secSP: 42Range: 2.5Cast Time: 3.5
Flame Kick - Clear Sight

Flame Kick - Clear Sight

After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).

Lvl: 7Passive
Flash Kick

Flash Kick

Kick technique. Kick out a lightning bolt, shuttle between targets, causing physical damage of *2150% to up to 6 enemies, while reducing the enemy's 50% hit and critical strike, lasting for 5 seconds.

Lvl: 10AttackPhysicalCD: 1.5 secSkill Delay: 1.5 secSP: 48Range: 2.5
Aesir

• Flash Kick - Jump [Flash Kick] For each jump, DMG +3%

Flash Preparation

Flash Preparation

Kick Preparation When the [Flash Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Flash Kick], and when triggered, it will take up the interval between attacks.

Lvl: 5Switch
Fullmoon Kick

Fullmoon Kick

A lunar skill only usable when Moon Plate appears. Deal P.DMG equal to P.ATK*2800% to enemies within 4m. For every 3 VIT/STR/DEX, deal 1% more DMG. After use, you negate M.DMG for 4s.

Lvl: 10AttackPhysicalCD: 3.5 secSkill Delay: 1 secSP: 120Range: 2.5Cast Time: 7
Fullmoon Kick - Moon Splendor

Fullmoon Kick - Moon Splendor

Heals (10% x Dmg dealt by [Fullmoon Kick]) points of HP for self.

Lvl: 5Passive
Galaxy Array

Galaxy Array

After unlocking, a star chart appears behind the character, consisting of five constellations.

Lvl: 1Switch
Galaxy Array - Meteor

Galaxy Array - Meteor

When launching auto attacks, there is a 15% chance to summon one star of [Universe Starshard] to fall down.

Lvl: 5Passive
Glory of the Moon

Glory of the Moon

Reduces the damage taken from the target marked by the [Hatred of the Moon] by 30%.

Lvl: 10Passive
Aesir

• Hatred of the Moon - Moonlight When attacked by the target marked by [Hatred of the Moon], reduces its ATK by 100 point(s) for 5 seconds, up to 3 stacks

Hatred of the Moon

Hatred of the Moon

Monster Mark Skill Marks the current monster as [Hatred of the Moon]. When cast on players, marks their class as [Hatred of the Moon]. Only one [Hatred of the Moon] is allowed to exist, and the mark cannot coexist with [Hatred of the Sun].

Lvl: 1BuffCD: 60 secSkill Delay: 1 secRange: 12
Hatred of the Sun

Hatred of the Sun

Monster Mark Skill Marks the current monster as [Hatred of the Sun]. When cast on players, marks their class as [Hatred of the Sun]. Only one [Hatred of the Sun] is allowed to exist, and the mark cannot coexist with [Hatred of the Moon].

Lvl: 1BuffCD: 60 secSkill Delay: 1 secRange: 12
Heaven Enlightenment

Heaven Enlightenment

When Book weapons are equipped, increases self Pen. and Ignore Def by 15%.

Lvl: 10Passive
Meteor Illusion

Meteor Illusion

The Refinement of starlight grants the character the speed as quick as a meteor. Increases Attack Spd and Move Spd by 10% for self.

Lvl: 10Passive
Nova Explosion

Nova Explosion

Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.

Lvl: 10AttackPhysicalCD: 3 secSkill Delay: 1 secSP: 45Range: 2.5
Aesir

• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]

• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%

Nova Preparation

Nova Preparation

Kick Preparation When the [Nova Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Nova Explosion], and when triggered, it will take up the interval between attacks.

Lvl: 5Switch
Peace of Stars

Peace of Stars

It can only be used when all Horoscopes are lit up; grants Immunity against all debuffs to self for 12 second(s).

Lvl: 5BuffCD: 28 secSkill Delay: 1 secSP: 200Cast Time: 4
Peace of Stars - Reborn

Peace of Stars - Reborn

If the date is a multiple of 5, [Peace of Stars] will also restore 5% of Max HP for the character per second.

Lvl: 5Passive
Peace of Sun and Moon

Peace of Sun and Moon

When used during odd-numbered dates, it grants physical damage immunity for 12 seconds; when used during even-numbered dates, it grants magical damage immunity for12 seconds.

Lvl: 5BuffCD: 22 secSkill Delay: 2 secSP: 200Cast Time: 4
Aesir

• Peace of Sun and Moon - Mastery Reduces the Skill Delay of [Peace of Sun and Moon] by 0.2 second(s)

Rotation of Sun and Moon

Rotation of Sun and Moon

After it is unlocked and activated, there will be a Time Plate emerging from the character, which will change in the following order: Sunrise - Sunset - Moonrise - Moonset.

Lvl: 1Switch
Storm Gust

Storm Gust

Deals (Self Atk*100%) damage to an enemy target

Lvl: 1AttackPhysicalRange: 2.5
Sun Explosion

Sun Explosion

Solar System skill, can only be used during the Sun Disc period. Summon the sun to cause an Explosion on the enemy, dealing *2800% physical damage to enemies within a 4-meter range. For every 3 points increase in VIT/Str/Dex, damage increases by 1%. After using, it makes you immune to physical damage for 4 seconds.

Lvl: 10AttackPhysicalCD: 3.5 secSkill Delay: 1 secSP: 120Range: 2.5Cast Time: 7
Sun Explosion - Sun Splendor

Sun Explosion - Sun Splendor

In the central area of the Sun Plate, damage of [Sun Explosion] is increased by 30%.

Lvl: 6Passive
Universe Fusion

Universe Fusion

The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Lvl: 5Switch
Aesir

• Universe Fusion - Cure When [Universe Fusion] is activated, increases the Healing Received by 5%

Universe Starshard

Universe Starshard

Attaches a [Star Mark] to an enemy. The [Star Mark] summons stars per second to fall on random enemies within a radius of 5m, and the total number of the summoned stars and the seconds of duration is equal to the [Number of Horoscopes Lit Up]. Each star deals Phy. DMG of ATK x 2000%. All the Horoscopes will be extinguished after the skill is cast.

Lvl: 10BuffPhysicalSkill Delay: 3 secSP: 300Range: 7
Universe Starshard - Stagnation

Universe Starshard - Stagnation

Each star of the [Universe Starshard] reduces Move Spd by 4% for 5 seconds; can be stacked.

Lvl: 4Passive
Warmth of Stars

Warmth of Stars

Deals physical damage of *1320% per second to enemies within 3 meters for 10 seconds, consuming 22 Sp per second.

Lvl: 10AttackPhysicalCD: 16 secSkill Delay: 2 secSP: 220Range: 3
Aesir

• Warmth of Stars - Strengthen [Warmth of Stars]'s DMG +6%

• Warmth of Stars - Guard [Warmth of Stars] increases DMG Reduc. and Magic Reduc. by 3% for the duration.

Wrath of the Sun

Wrath of the Sun

Increases the damage dealt to the target marked by the [Hatred of the Sun] by 50%.

Lvl: 10Passive
Aesir

• Hatred of the Sun - Fury of Flames When attacking the target marked by [Hatred of the Sun], reduces its Max HP by 2000 point(s) for 5 seconds, up to 3 stacks, ineffective against Mini/Mvp

Runes

Effective Fly Kick Rune

Effective Fly Kick Rune

AtkBuffAny

• [Flying Kick] DMG +(1% ~ 30%)

• [Flying Kick]'s SP Cost: (-10% ~ -50%)

Comfort Hibernation Rune

Comfort Hibernation Rune

BuffBuffAny

• [Happy Rest]'s Restoration Effect +(1% ~ 20%)

• [Peaceful Rest]'s Restoration Effect +(1% ~ 20%)

Light Falling Rune

Light Falling Rune

DefDefAny

• [Falling] The hero's own Flee +(1 ~ 20) point(s)

• [Falling] The hero's own Crit.Res. +(1 ~ 10) point(s)

Short Sprinter Rune

Short Sprinter Rune

DefBuffAny

• [Run] Self Ranged Phy. DMG Reduc. +(1% ~ 10%)

• 【Running】 effect ends, the effect can still last for (3 ~ 10) seconds.

Burst Whirl Rune

Burst Whirl Rune

AtkAtkAny

• [Roundhouse Kick] DMG +(1% ~ 20%)

• [Roundhouse Kick] Attack Range +(0.1 ~ 1) meter(s)

Star Core Burst Rune

Star Core Burst Rune

AtkBuffAny

• [Nova Explosion]'s HP Loss DMG +(1% ~ 20%)

• Nova Explosion Cooldown Time: (-0.1 ~ -1) second(s)

Heavenly Light Quenching Rune

Heavenly Light Quenching Rune

DefDefAny

• When the date is an even number, passively increases Phy. DEF by (1% ~ 15%)

• When the date is an even number, passively increases M.Def by (1% ~ 15%)

Nebula Change Rune

Nebula Change Rune

AtkDefBuff

• [Universe Fusion] increases the enemy's HP Loss by (10% ~ 30%)

• Trigger conditions of [Universe Fusion] death (-1% ~ -15%)

• When [Universe Fusion] is activated, all damage is guaranteed to hit enemies, ignoring Flee and all kinds of Parries

Body & Heart Rune

Body & Heart Rune

AtkAtkBuff

• For every 10 points of Agi of the character, the damage of Kick Skills +(0.1% ~ 1%)

• When all Preparation Skills are activated, Auto Attack DMG Inc. +(30% ~ 300%)

• Kick Skills will speed up the character's actions according to Attack Spd

Abhorrence Star Rune

Abhorrence Star Rune

AtkDefBuff

• Increases the damage dealt to unit targeted by [Hatred of the Sun] by (1% ~ 30%)

• Reduces damage taken from [Hatred of the Moon] by an additional (1% ~ 30%)

• Increases one Mark quota for the [Hatred of the Sun] and the [Hatred of the Moon]

Sun Moon Guardian Rune

Sun Moon Guardian Rune

DefDefBuff

• [Peace of Sun and Moon] grants Abnormal Status Resist +(1% ~ 30%)

• [Peace of Sun and Moon] duration +(1 ~ 6) second

• [Peace of Sun and Moon] grants the Endure effect

Stellaris Rage Rune

Stellaris Rage Rune

AtkBuffBuff

• [Warmth of Stars] Damage +(1% ~ 30%)

• [Warmth of Stars] has a (10% ~ 30%) chance to inflict [Faint]

• [Warmth of Stars] can trigger an additional [Universe Fusion] that doesn't consume HP

All for One Rune

All for One Rune

AtkDefBuff

• [ComeOn] Each teammate on the same map boosts ATK by (10 ~ 100) point(s) for self

• [ComeOn] Each teammate on the same map boosts Max HP by (300 ~ 3000) point(s) for self

• [ComeOn] takes effects for all teammates who are not Taekwons

Time Flashback Rune

Time Flashback Rune

DefDefBuff

• The duration of [Celestial Body Retrograde] damage immunity +(0.1 ~ 1) second

• After using [Celestial Body Retrograde], there is a (1% ~ 30%) chance to remove all the debuffs from self

• If the character's HP 5 seconds ago is higher than the current value, restores the character's HP to the amount 5 seconds ago

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