Hunter

Job Class

Hunter

Skills

Beastmastery

Beastmastery

Increase beast damage by 120

Lvl: 20Passive
Aesir

• Beastmastery I Damage of [Beastmastery] +5%

• Beastmastery II Damage of [Beastmastery] +10%

Blitz Beat

Blitz Beat

Wild Beast has a 5% chance to deal Neutral Dmg (ignore Def): (130 +[Beastmastery] damage +INT (Intelligence/2) x2 + INT (Dexterity/10) x2) x5.5, to a single enemy; and the beast deals damage: (Atk + Refine Atk) X100%, Such damage is not affected by Aeisr Monument or active attack multiplier. Higher LUK increases the chance of beast strike. Beast damage is influenced by INT and DEX, and INT has a greater influence

Lvl: 20Passive
Aesir

• Falcon -Stun [Blitz Beat], [Falcon Assault] and [Hunting Assault] deals +2% more damage to stunned targets

• Blitz Beat I Has a +2% chance to trigger [Blitz Beat]

Claymore Trap

Claymore Trap

Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *540%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time

Lvl: 10TrapSkillMagicSkill Delay: 1.5 secSP: 30Range: 5
Aesir

• Trap -Nightmare [Claymore Trap] and [Frost Trap] deals +5% more damage to sleep targets

• Claymore Trap I Targets hit by [Claymore Trap] suffers 10% damage dealt by the next fire attack.

Detonator

Detonator

Ignite all traps that have been laid, the damage caused by ignited traps will increase by 80%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 1 meters. Player also can tap the tarp to ignite it.

Lvl: 8TriggerTrapSkill Delay: 2 secSP: 20Range: 20
Aesir

• Detonator I Damage traps placed when [Detonator] is on won't be triggered by Monster. To trigger those traps, the caster must tap on them or wait till Detonator ends.

• Detonator II When [Detonator] is trapped, traps deal +10% damage

Falcon Assault

Falcon Assault

Sends the falcon to attack an enemy, dealing damage equal to 500% of [Blitz Beat]

Lvl: 5SummonPhysicalSkill Delay: 1.5 secSP: 46Range: 5
Aesir

• Falcon -Stun [Blitz Beat], [Falcon Assault] and [Hunting Assault] deals +2% more damage to stunned targets

Frost Trap

Frost Trap

Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind.

Lvl: 5TrapSkillMagicSP: 20Range: 5
Aesir

• Trap -Nightmare [Claymore Trap] and [Frost Trap] deals +5% more damage to sleep targets

• Frost Trap I Targets hit by [Frost Trap] suffers 5% damage dealt by the next Water Element Damage.

Heavy Arrow

Heavy Arrow

Shoots with all strength, Dealing (Atk500%) arrow Dmg to the target. In the next 10 sec, the target suffers 30% more damage from auto attacks dealt by archers

Lvl: 10AttackPhysicalCD: 5.5 secSkill Delay: 1 secSP: 50Range: 5
Aesir

• Heavy Arrow I [Heavy Arrow] CD-0.2 sec

Improve Concentration

Improve Concentration

Permanently increase 10 points of Agi, 10 points of Dex, 10 points of Luk, 10 points of critical strike, and 10% critical damage. If no movement is made within 1 second, increase your own 30% of Auto Attack Dmg Inc.

Lvl: 20Passive
Lightning Arrow

Lightning Arrow

Shoots Lightning Arrows to the sky to reveal all hidden enemy units and traps within 5m. Lasts 20 sec

Lvl: 3BuffCD: 1 secSP: 35
Splitting Arrows

Splitting Arrows

Shoots split arrows to deal arrow Dmg equal to 630% Atk to an enemy, applying 75% complete splash damage to up to 6 nearby enemy targets.

Lvl: 10AttackPhysicalSkill Delay: 1.5 secSP: 33Range: 5
Aesir

• Splitting Arrows I Damage of [Splitting Arrows] +5%

• Splitting Arrows II Auto Attack has a 2% chance of casting [Splitting Arrows]

Ankle Snare

Ankle Snare

Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 7 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.

Lvl: 10TrapSkillSP: 12Range: 5
Arrow Repel

Arrow Repel

Shoots a powerful arrow, dealing (Atk400%) Dmg to the target and knocking it back

Lvl: 5AttackPhysicalCD: 1.5 secSkill Delay: 1.5 secSP: 15Range: 5
Aesir

• Arrow Repel I The Move Spd of targets hit by [Arrow Repel] will be reduced by 30% for 3 sec.

• Arrow Repel III Damage of [Arrow Repel] +5%

Arrow Shower

Arrow Shower

Shoots 4 waves of arrows to the target area, each wave dealing (Atk510%) Dmg to up to 8 enemy units.

Lvl: 20AttackPhysicalSkill Delay: 3 secSP: 50Range: 5
Aesir

• Arrow Shower I [Arrow Shower] Dmg +5%

• Arrow Shower II [Arrow Shower] Dmg +10%

Arrow Storm

Arrow Storm

Fires a storm of arrows at the target area, dealing 460% of Arrow Shower damage to enemies in range

Lvl: 15AttackPhysicalSkill Delay: 2 secSP: 74Range: 6
Aesir

• Arrow Storm - Storm [Arrow Storm] slows enemies by 10% for 3s

Blazar Trap

Blazar Trap

Create a Blazar Trap in the designated zone, which will silence and stun all enemy units within 4 meters every second. The trap will last for 15 seconds. Blazar can be attacked, and can be attacked for 7 times. Only one Blazar can exist.

Lvl: 5BlazarTrapCD: 7 secSkill Delay: 1.5 secSP: 100Range: 5
Comet Trap

Comet Trap

Places a Comet Trap in the designated area, dealing (Dex x(3 + Base Lv. / 100) x(1 + Int / 35) x1560%) Neutral M.Dmg based on Def when triggered. Could have up to 2 traps of this kind.

Lvl: 10TrapSkillMagicCD: 1.5 secSkill Delay: 1.5 secSP: 80Range: 5
Comet Trap - Enhance

Comet Trap - Enhance

[Comet Trap] DMG +28%

Lvl: 7Passive
Comet Trap - Stun

Comet Trap - Stun

[Comet Trap] can cause enemies in the range into [Stun]. Lasts 4 seconds.

Lvl: 4Passive
Cryogenic Cyclone

Cryogenic Cyclone

Create a Frozen Cyclone, which has a 30% chance to cause enemies within 3 meters into Freeze, and increase Stellar Hunter’s M.Dmg Reduc. by 30%. Lasts 18 seconds.

Lvl: 10BuffCD: 5 secSkill Delay: 1 secSP: 60Cast Time: 4
Cryogenic Cyclone - Magic Shield

Cryogenic Cyclone - Magic Shield

[Cryogenic Cyclone] increases M.Dmg Reduc. by 10%

Lvl: 5Passive
Dark Matter Trap

Dark Matter Trap

Place a Dark Matter Trap at the designated location, dealing Dark M.DMG equal to (DEX*(3+Base Lv./100)*(1+INT/35)*420%) to enemies within 4m per sec (affected by P.DEF) and inflicting Dark. Lasts 10s. Up to 2 traps can exist at once.

Lvl: 5AttackMagicCD: 10 secSkill Delay: 1 secSP: 72Range: 5
Dark Matter Trap - Black Hole

Dark Matter Trap - Black Hole

【Dark Matter Trap】 has a 12% chance to make enemies within range fall into a 【Blackhole】, lasting 2 seconds; if 【Dark Matter Trap】 is cleared, there is a 60% chance to make the one who cleared it fall into a 【Blackhole】, lasting 2 seconds.

Lvl: 6Passive
Deadly Snipe

Deadly Snipe

Aims at an enemy and shoots it from a great distance, dealing Dmg equivalent to 760% Atk. This skill can Crit, the Crit chance of this skill is (Own Crit - target’s Crit Res.)/3, Crit.Dmg is (Crit Bonus - target’s Crit. Dmg Reduc.). This skill must be channeled for 0.4 and requires a Bow weapon.

Lvl: 13AttackPhysicalCD: 2.5 secSkill Delay: 1.9 secSP: 71Range: 8
Aesir

• Deadly Snipe - Enhance [Deadly Snipe] damage + 5%

• Deadly Snipe - Precision [Deadly Snipe] final Critical chance +

Double Strafe

Double Strafe

Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required

Lvl: 10AttackPhysicalSkill Delay: 1 secSP: 15Range: 5
Electric Shock

Electric Shock

Places a trap which deals (Dex* (3 +BaseLv/100) * (1 +Int/35) *1080%) wind M.Dmg based on Def to the enemy that triggers it and cause the target to lose 10% of their Max SP per second for 5s. Can have up to 2 traps at a time.

Lvl: 15TrapSkillMagicSkill Delay: 1.5 secSP: 50Range: 5
Aesir

• Electric Shock - Enhance [Electric Shock] damage + 8%

Elemental Arrow

Elemental Arrow

Increase Atk by 30 and Auto Attack by 200 when using Bow, Whip-type weapon and Musical Music-type weapon type weapons. Atk is increased by an extra (DEX * 5) when using Auto Attack.

Lvl: 20Passive
Aesir

• Elemental Arrow I [Elemental Arrow] Increases 0.75 Atk per level

• Elemental Arrow II [Elemental Arrow] Increases 1.5 Atk per level

Exceed Break

Exceed Break

Ranger reduces own rate of fire for 30 sec, sacrifice 70% ASPD and 30 AGI for increasing 30 extra DEX, INT & Crit, and 100% Crit. Dmg. Additionally increases [Deadly Snipe] range by 1m

Lvl: 15BuffCD: 5 secSkill Delay: 1 secSP: 60
Aesir

• Exceed Break -Mastery [Exceed Break] increases DEX and INT by an extra

Extreme Cold Star Core

Extreme Cold Star Core

Shoot a Meteor Core forward in a straight line to cause DMG (Atk x2800%) to all enemies touched it. There's a 100% chance to cause the enemy into a state unable to be immune Frozen Status. Lasts 3 seconds. Bows must be equipped to release this skill

Lvl: 10AttackPhysicalCD: 3 secSkill Delay: 1.5 secSP: 90Range: 5Cast Time: 8
Fancy Stars

Fancy Stars

When receiving physical attacks, there's a 50% chance of shooting a star to the target and deals DMG (ATK x600%). In addition, reduces their Hit by 50. Lasts 5 seconds.

Lvl: 5Passive
Fancy Stars - Blind

Fancy Stars - Blind

[Fancy Stars] reduces enemy’s Crit. and Crit. Resistance by 25

Lvl: 5Passive
Fear Breeze

Fear Breeze

Auto Attacks has a 100% chance to trigger one more attack. The triggered attack cannot critically hit and do not have the special effects of Auto Attacks

Lvl: 10Passive
Ferity Awakening

Ferity Awakening

When the target has < 50% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast

Lvl: 10Passive
Hunting Assault

Hunting Assault

Falcon deals natural Dmg: (300% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row.

Lvl: 10SummonPhysicalSkill Delay: 1 secSP: 42Range: 5
Aesir

• Falcon -Stun [Blitz Beat], [Falcon Assault] and [Hunting Assault] deals +2% more damage to stunned targets

Instrument Expert

Instrument Expert

Increases trap damage by 20%. Reduces SP Cost of trap skills by 20%

Lvl: 10Passive
Land Mine

Land Mine

Lay traps in a specified area, each trap will deal ((DEX*(3+BaseLv/100) * (1+INT/35) + (Atk + Refine Atk) * 50%)*760%) to a single target, with Earth Magic Damage that ignores Def. Can place a max of 2 at one time.

Lvl: 15TrapSkillMagicSkill Delay: 1.5 secSP: 30Range: 5
Aesir

• Land Mine - Empower [Land Mine] deals +10% more damage to snared targets

Meteor Fission

Meteor Fission

After use, landing an Auto Attack in 60 seconds will deal 80% DMG to extra 2 targets around the target. Cannot be dispelled

Lvl: 10BuffCD: 30 secSkill Delay: 1 secSP: 200
Meteor Pulse

Meteor Pulse

Shoot multiple meteors from a long distance, cause DMG ([Deadly Snipe] x150%) to a single target. Explode after hit, and deals damage to all enemies within 3 meters. This skill needs short-term guidance. Bows must be equipped to release this skill

Lvl: 10AttackPhysicalCD: 1.5 secSkill Delay: 1 secSP: 105Range: 8
Meteor Pulse - Enhance

Meteor Pulse - Enhance

[Meteor Pulse] DMG +30%

Lvl: 6Passive
Multi Firing

Multi Firing

Strafes the frontal area, dealing (Atk1580%) lane Dmg to all enemies in range and knocking them back shortly

Lvl: 20AttackPhysicalCD: 3 secSkill Delay: 3 secSP: 72Range: 5
Aesir

• Multi Firing - Empower Skill Dmg of [Multi Firing] +10%

• Multi Firing -Mastery Cast Delay of [Multi Firing]-0.1 sec

Nature’s Protection

Nature’s Protection

Ranger receives nature’s protection, granting 5%% Skill Dmg Reduc.,each 10 INT will increase M.Def by 1%

Lvl: 10Passive
Aesir

• Nature’s Protection [Nature’s Protection] provides + 1% extra Normal Atk Reduction

Owl's Eye

Owl's Eye

Permanently increases Dex 10

Lvl: 10Passive
Riding Shoot

Riding Shoot

After using [Warg Rider], you can casting Auto Attacks on a Warg, while ATK Spd will be reduced by 5% and cannot trigger [Blitz Beat]

Lvl: 5PassiveSkill Delay: 1 sec
Sandman Trap

Sandman Trap

Places a trap to the target area. Has a 100% chance to cause enemies in a small area to sleep for 20 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status.

Lvl: 5TrapSkillSP: 27Range: 5
Sharp Shooting

Sharp Shooting

Concentrates to shoot, dealing (Atk 450%) arrow physical Damage to the target and granting self (30%*Damage Done) HP

Lvl: 10AttackPhysicalCD: 6 secSkill Delay: 2 secSP: 50Range: 5
Aesir

• Sharp Shooting -Proficiency [Sharp Shooting] Cast Time-0.3, Healing Effect +1% but Skill CD +0.3 sec

Star Arrows

Star Arrows

Turns the arrows into meteors. Self loses 5% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 5% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled.

Lvl: 5BuffCD: 15 secSkill Delay: 1 sec
Star Arrows - Exorcism

Star Arrows - Exorcism

When landing [Star Arrows] on a target, reduce target’s Current SP by 5%

Lvl: 5Passive
Star Searching Trap

Star Searching Trap

Place a Star Searching Trap in the designated area to find the hidden enemies within 5 meters and remove their Hidden status. Star Searching Trap lasts 20 seconds, can have up to 3

Lvl: 5BuffCD: 3 secSkill Delay: 1.5 secSP: 150Range: 5Cast Time: 5
Stars Guardian

Stars Guardian

Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 25% of all elemental damage, increasing 50% of all elemental attacks, and triggering 【Comet Trap】 every 2 seconds on all enemies within a 7-meter radius for 8 seconds.

Lvl: 5BuffCD: 25 secSkill Delay: 1 secSP: 150
Stars Guardian - CD

Stars Guardian - CD

[Stars Guardian] CD Time -10 seconds

Lvl: 5Passive
Storm Gust

Storm Gust

Deals (Atk100%) Dmg to the target

Lvl: 1SummonPhysicalRange: 5
Aesir

• Auto Attack Auto Attack DMG increase1%

Storm Gust

Storm Gust

Deals (Atk100%) Dmg and some real M.Dmg to the target

Lvl: 1AttackPhysicalRange: 5
Stun

Stun

Using the skill [Falcon Assault] [Hunting Assault] has a 50% chance to stun the enemy unit for 5 and deals 15% more damage to stunned targets.

Lvl: 5Passive
Thump

Thump

Deals (ATK 200%) points of Phy. DMG to surrounding enemies within 2m, knocking them back and stunning them. Gains the Endure effect for 1 sec at the same time.

Lvl: 1AttackPhysicalCD: 10 secSP: 1Range: 2
Tooth of Warg

Tooth of Warg

Increases [Warg Strike] & [Wolf Pack Strike] Dmg by 15% and Bleed’s HP loss effect by 100%

Lvl: 10Passive
Tracking Prey

Tracking Prey

Reveals hiding enemies in the appointed 4m range and prevents them from hiding for the next 12 sec

Lvl: 3BuffCD: 3 secSkill Delay: 1.5 secSP: 60Range: 7
Trap Research

Trap Research

The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 10. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Lvl: 10Passive
Aesir

• Trap Research -Proficiency For each level of [Trap Research], Trap damage +3%

• Trap Refine Slow, Freeze and Stun Resist +5%

True Sight

True Sight

Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +10% and Critical +10 for 60 sec

Lvl: 10BuffSkill Delay: 1 secSP: 70Range: 1
Trump Tamer

Trump Tamer

Beast's each attack brings 20% bonus of Atk, 5% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds.

Lvl: 15Passive
Twinkling Stars

Twinkling Stars

Roll backward to dodge, retreat 8 meter(s), and leave a 【Dark Matter Trap】 at the position after rolling. This skill can be used continuously for 2 times.

Lvl: 5BuffCD: 6 secSkill Delay: 1 secSP: 30
Twinkling Stars - Shadowless

Twinkling Stars - Shadowless

After using 【Twinkling Stars】, increase your 25 Flee, 10% Move Spd, and 30% Final Dmg Reduc. for 5 seconds.

Lvl: 5Passive
Unlimited Stars

Unlimited Stars

Gain the power of stars, increase the range by 1 meters and boost Pen. and M.Pen. by 20%, but reduce physical defense by 1000 points and magical defense by 500 points for 30 seconds. After using 【Unlimited Stars】, the distance bonus effect of 【Vulture's Eye】 will always remain at its maximum.

Lvl: 10BuffCD: 30 secSkill Delay: 1 secSP: 200Cast Time: 5Fixed Cast Time: 0.1
Vulture's Eye

Vulture's Eye

Attacking range permanently increased by 50%, Hit increased by 20, auto attacks and Double Strafe Dmg with Bow weapons grants a range bonus up of to 100%

Lvl: 20Passive
Warg Rider

Warg Rider

Ranger can mount summoned Warg, increasing Move Spd by 30%. Ranger cannot use Auto Attack while mounted and can only use specific skills including [Warg Strike], buff skills and traps skills. Mounted status lasts 600s. Can be removed when used again

Lvl: 3RideChangeSkill Delay: 1 secSP: 20
Aesir

• Wolf Training [Warg Rider] increases Warg Move Spd by an extra 5%

Warg Strike

Warg Strike

Command the Warg to strike 1 enemy, dealing 620% of [Blitz Beat] damage with a 100% chance to inflict Bleed status for 10s. Can be used while mounted

Lvl: 10SummonCD: 1.5 secSkill Delay: 1.5 secSP: 54Range: 5
Aesir

• Warg Strike - Enhance [Warg Strike] & [Wolf Pack Strike] +4%

• Warg Strike - Synergy Each level of [Falcon Assault] & [Hunting Assault] gained increases [Warg Strike] & [Wolf Pack Strike] Dmg by an extra 0.5%

Wind Walk

Wind Walk

Walks like wind, improving self Movement Spd by 20% and Flee by 20 for 300 sec (Cannot work with Speed Up)

Lvl: 10BuffSkill Delay: 2 secSP: 50Range: 1
Aesir

• Wind Walk - Protection [Wind Walk] also reduces Ranged Damage by 5%

Wolf Pack Strike

Wolf Pack Strike

Commands Demon Wolf to inflict Neutral Damage (420% [Blitz Beat] Skill Dmg) to enemies in the area in front. Can attack a max of 6 targets and has a 50% chance of inflicting Bleeding Status on the opponent for 10 sec

Lvl: 5SummonSkill Delay: 1.5 secSP: 47Range: 5
Aesir

• Warg Strike - Enhance [Warg Strike] & [Wolf Pack Strike] +4%

• Warg Strike - Synergy Each level of [Falcon Assault] & [Hunting Assault] gained increases [Warg Strike] & [Wolf Pack Strike] Dmg by an extra 0.5%

Minefield

Minefield

Generate lots of traps in the specified area (including Land Mine, Electric Shock, Frost Trap, Claymore Trap, Ankle Snare, and Comet Trap). 4 traps and 2 minefields are allowed by default. You can manually deselect trap types.

Lvl: 1MultiTrapSkillCD: 3.5 secSkill Delay: 2 secSP: 80Range: 5

Runes

Shadow Sniper Rune

Shadow Sniper Rune

AtkAtkAny

• [Deadly Snipe] Crit. +(1 ~ 30).

• [Deadly Snipe] Crit.Dmg +(10% ~ 100%).

Precision Sniper Rune

Precision Sniper Rune

AtkBuffAny

• [True Sight] grants extra Critical +(1 ~ 10), Crit.Dmg +(1% ~ 10%).

Death Trap Rune

Death Trap Rune

AtkBuffAny

• [Trap Research] Trap Dmg +(1 ~ 200).

• [Trap Research] Extra Int +(1 ~ 10).

Rapid Shoes Rune

Rapid Shoes Rune

DefDefAny

• [Wind Walk] Flee +(1 ~ 30) points.

• There’s a (1% ~ 25%) chance of completely dodging range-locked physical skills from single targets and Auto Attacks under [Wind Walk] status.

Arrow Storm Rune

Arrow Storm Rune

AtkBuffAny

• [Arrow Storm] skill delay (-0.1 ~ -1) secs.

• [Arrow Storm] Dmg +(1% ~ 30%).

Impact Electro-optic Rune

Impact Electro-optic Rune

AtkAtkAny

• [Blitz Beat] triggering chance +(1% ~ 10%).

• The chance of [Blitz Beat] triggering double damage +(1% ~ 10%).

Concentrated Blow Rune

Concentrated Blow Rune

AtkDefAny

• Has a (1% ~ 10%) chance of using [Sharp Shooting] Lv.1 when launching Auto Attack.

• [Sharp Shooting] Dmg convertion rate +(1% ~ 10%).

Beast Speed Up Rune

Beast Speed Up Rune

AtkBuffBuff

• [Warg Strike] and [Wolves Attack] Dmg +(1% ~ 40%).

• [Warg Strike] and [Wolves Attack] can be affected by [Stun].

Forest Elf Rune

Forest Elf Rune

DefDefBuff

• Any Dmg taken has a (10% ~ 30%) chance to get [Hiding] effect.

• Skill Dmg Reduc. +(1% ~ 30%), Move Spd +(1% ~ 30%) under [Hiding] status. Lasts 5 secs.

• When 【concealment】 is lifted, the attribute effects are still retained.

Shadow Tracking Rune

Shadow Tracking Rune

AtkAtkDef

• In PvP and GvG maps, permanently obtain (5 ~ 10) meters’ vision effect (cannot share with teammates).

• Any Dmg taken has a (1% ~ 20%) chance to apply [Tracking Prey] effect on target.

• Any Dmg taken has a (1% ~ 20%) chance to snare the target for 1 sec.

Trap Specialization Rune

Trap Specialization Rune

AtkBuffBuff

• [Instrument Expert] Dmg increasing effect +(1% ~ 30%).

• [Electric Shock] skill delay (-0.1 ~ -0.5) secs.

Animal Master Rune

Animal Master Rune

AtkBuffBuff

• [Trump Tamer] gains extra (0.1% ~ 5%) Move Spd.

• [Trump Tamer]’s effect lasts for (1 ~ 2) more secs.

• [Trump Tamer] can stack 1 more layer.

Craftsman's Rune

Craftsman's Rune

AtkDefBuff

• Grants the skill [Minefield]. [Minefield] traps generated +(1 ~ 10).

• [Minefield] trap damage +(1% ~ 30%).

• You can remove up to 3 traps for [Minefield] at the skill's description tab

Assassin's Rune

Assassin's Rune

AtkAtkBuff

• [Fear Breeze] damage +(1% ~ 30%).

• [Fear Breeze] has a (1% ~ 30%) chance to critically hit and deals damage based on your Crit.Dmg.

• [Fear Breeze] can trigger [Warg Strike]'s [Bleed] effect.

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