Monk

Job Class

Monk

Skills

Asura Strike

Asura Strike

Consume all SP to deal neutral Phy. DMG of Phy. ATK x (40 + remaining SP/100) + 2500 + 500 x50 to a single enemy unit, ignoring 30% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 5 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 10AttackPhysicalCD: 5 secSkill Delay: 1 secRange: 3Cast Time: 2
Aesir

• Asura Strike - Empower Increases multiplier of [Asura Strike] formula: [Skill Lv. x4 + Remaining SP/100] by

Body Relocation

Body Relocation

Monk teleports forward. Body Relocation doesn’t consume Spirit Bomb while Critical Explosion is active. Consumes 1 Spirit Bomb normally. This skill will put [Asura Strike] into a 2-second Cast Delay

Lvl: 1BuffCD: 3 secSkill Delay: 1 secSP: 14
Aesir

• Body Relocation - Empower Using [Body Relocation] increases self Move Spd by 5% for 3 sec

Call Spirits

Call Spirits

Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 5 bombs. Lasts 300 sec

Lvl: 5BuffSkill Delay: 1 secSP: 8Cast Time: 0.5Fixed Cast Time: 0.5
Aesir

• Spirit Bomb -Utility Each spirit bomb provides Ignore M.Def +1%

Chain Combo

Chain Combo

The skill must be casted after [Triple Attack]. It deals 720% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Lvl: 5AttackPhysicalSkill Delay: 1.1 secSP: 26Range: 1.5
Aesir

• Chain Combo - Empower [Chain Combo] Dmg +5%

Combo Finish

Combo Finish

The target must endure the combo skills after [Chain Combo], this skill deals 1480% Dmg to a single enemy When [Combo Finish] is put in Auto-skill Bar, [Chain Combo] and [Combo Finish] will automatically be released after triggering [Triple Attack]

Lvl: 10AttackPhysicalSkill Delay: 1 secSP: 45Range: 1.5
Aesir

• Combo Finish - Empower [Combo Finish] Damage +5%

Critical Explosion

Critical Explosion

Detonate nearby Spirit Bombs. The user gains Critical Explosion for 180s, during which their Critical increases by 20, and each Spirit Bomb of the [Call Spirits] skill has 100% more P.ATK, but their HP and SP no longer recover naturally. When in Critical Explosion state, Monk gains (INT*5) more AA ATK. The effect can't be cleared.

Lvl: 5BuffSkill Delay: 1 secSP: 15
Aesir

• Critical Explosion Critical Explosion increases Attack Spd +1%

Flee

Flee

Monk's Fleerate increases by 19%; when suffering magic attack, There is a 20% chance to restore HP equal to 50% damage

Lvl: 20Passive
Investigate

Investigate

Injects spirit bombs into an enemy, dealing Atk×(2 +1.5*7 +(Def/120)) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg

Lvl: 10AttackPhysicalCD: 3 secSP: 24Range: 1.5Cast Time: 0.5Fixed Cast Time: 0.5
Aesir

• Investigate -Proficiency SP Cost of [Investigate]-10%

• Investigate- Empower [Investigate] Dmg +10%

Iron Fist

Iron Fist

When using Knuckles or fighting without weapon, Atk increases by 40, Auto Attack increases by 200

Lvl: 10Passive
Aesir

• Iron Fist - Empower [Iron Fist] provides +20% Atk

Spirits Recovery

Spirits Recovery

Monk restore HP: (Max HP/300 +4)×5 and SP: (Max SP/300 +4)×5 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective.

Lvl: 5Passive
Aesir

• Spirits Recovery - Empower Natural Recovery of [Spirits Recovery] +10%

Steel Body

Steel Body

Enters Steel Body status for 150 sec, taking 85% less damage but losing 25% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work

Lvl: 5BuffSkill Delay: 1 secSP: 200Cast Time: 2.5Fixed Cast Time: 2.5
Aesir

• Steel Body -Quick Cast Fixed Cast Time of [Steel Body]-2 sec

• Steel Body - Phantom [Steel Body] duration changed to 10 sec

Triple Attack

Triple Attack

Monk's auto attacks have a 20% chance to deal 400% Dmg to enemy and mute the target for 5 seconds.

Lvl: 20Passive
Aesir

• Triple Attack- Empower Damage of [Triple Attack] +10%

Zen

Zen

Gathers spirit bombs to the max (up to 5 at a time)

Lvl: 1BuffSkill Delay: 1 secSP: 20Cast Time: 2
Blade Stop

Blade Stop

Enters 1.5 sec guidance, During which if the caster takes auto attack, the attacker will enter a 50 sec no-move status with the monk if it is 2m near. As the skill levels up, Monk could use some skills in no-move status: Lv.2 [Finger Offensive]; Lv.3 [Investigate]; Lv.4 [Chain Combo] and Lv.5 [Asura Strike]

Lvl: 5SwordBreakSkill Delay: 1 secSP: 15Range: 2
Chain Crush Combo

Chain Crush Combo

The target must endure the combo skills after [Combo Finish]/[Tiger Knuckle Fist], this skill deals 2400% Dmg to a single enemy When [Chain Crush Combo] is put in Auto-skill Bar, [Chain Combo], [Combo Finish], [Tiger Knuckle Fist] and [Chain Crush Combo] will automatically be released after triggering [Triple Attack]

Lvl: 15AttackPhysicalSkill Delay: 1.5 secSP: 70Range: 1.5
Aesir

• Chain Crush Combo -Proficiency SP Cost of [Chain Crush Combo]-10%

Critical Explosion -Break

Critical Explosion -Break

Monk is in a furious state, Str and Int increase by 20 points.

Lvl: 10Passive
Cursed Circle

Cursed Circle

Render Shura and enemies near Shura rooted and unable to attack. Lasts 3.5s. If the user attacks or dies when Cursed Circle is in effect, the skill is canceled. Using it costs 1 Spirit Bomb. It can control up to 5 targets. When Cursed Circle is on, gain an extra 75% DMG down. Using it increases [Asura Strike]'s casting range by 2m for 5s. The skill can be used in [Steel Body] state.

Lvl: 10CursedCircleCD: 9 secSkill Delay: 1 secSP: 95Range: 1
Aesir

• Cursed Circle - Quick Cast [Cursed Circle] cooldown - 1 sec

Dragon Ball

Dragon Ball

Turn the Spirit Bomb into a Dragon Ball. Each Dragon Ball can increase 1% of Max HP

Lvl: 5Passive
Dragon Ball - Play with Water

Dragon Ball - Play with Water

Each Dragon Ball provides 1% Water DMG and skill DMG in addition.

Lvl: 5Passive
Dragon Combo

Dragon Combo

Attacks an enemy with a fast spin kick, dealing (Atk1210%) Dmg.

Lvl: 10AttackPhysicalSkill Delay: 1 secSP: 24Range: 1.5
Dragon Soul

Dragon Soul

Consume 5 Dragon Balls and reduces HP to 20%% of max HP. The amount of HP reduced will be converted to a shield that can absorb damage at a 300% ratio. The shield cannot be cleared and lasts 20s. (Cannot be used when HP is below 20%.)

Lvl: 10BuffCD: 25 secSkill Delay: 2 secCast Time: 4
Dragon Soul - Duration

Dragon Soul - Duration

The duration of [Dragon Soul] +5 seconds

Lvl: 5Passive
Dragon's Scale

Dragon's Scale

When the Dragon Fist is attacked by magic, there’s a 15% chance to reflect the DMG to the attacker Increases the Dragon Fist's M. DMG Reduction by 25%.

Lvl: 5Passive
Dragon Wave

Dragon Wave

The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x2000% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]

Lvl: 5AttackPhysicalCD: 10 secSkill Delay: 1 secRange: 1.5
Dragon Wave - Surrender

Dragon Wave - Surrender

[Dragon Wave] increases the duration that the enemy can’t attack by 2 seconds

Lvl: 5Passive
Fallen Empire

Fallen Empire

Knocks an enemy up into the air with shoulder and fist, dealing Atk 1260% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate

Lvl: 5AttackPhysicalSkill Delay: 1 secSP: 40Range: 1.5
Finger Offensive

Finger Offensive

Attacks an enemy with all spirit bombs (up to 5) from afar, each dealing 400% Dmg

Lvl: 10AttackPhysicalCD: 3 secSkill Delay: 1 secSP: 29Range: 8Cast Time: 1
Aesir

• Finger Offensive- Empower [Finger Offensive] Dmg +10%

• Finger Offensive -Quick Cast Fixed Cast Time of [Finger Offensive]-0.25 sec

Fist Refining

Fist Refining

When using fist-type weapons or unarmed attacks, physical attack increases by 15%

Lvl: 5Passive
Gentle Touch - Cure

Gentle Touch - Cure

Using special pressure point techniques, recovers 1250 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 65% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.

Lvl: 10BuffSkill Delay: 1.5 secSP: 52Range: 7
Aesir

• Gentle Touch - Power Healing Healing effect of [Gentle Touch - Cure] + 8%

Gentle Touch - Revitalize

Gentle Touch - Revitalize

Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10%. Increase Max HP by an extra 3000,effect lasts 90 sec,uses 2 Spirit Bombs

Lvl: 10BuffSkill Delay: 1 secSP: 78Range: 7
Aesir

• Gentle Touch - Invigorate [Gentle Touch - Revitalize] increases Max HP by an extra 2%

Gentle Touch - Seal

Gentle Touch - Seal

Use Gentle Touch to cause DMG equivalent to ATK x450%, and there is a 100% chance to make the target unable to cast Auto Attack. Lasts 3 seconds.

Lvl: 10AttackPhysicalCD: 5 secSkill Delay: 2 secSP: 63Range: 3
Gentle Touch - Seal Enhance - Enhance

Gentle Touch - Seal Enhance - Enhance

[Gentle Touch - Seal] DMG +30%

Lvl: 5Passive
Gentle Touch - Silence

Gentle Touch - Silence

Using special pressure point techniques, deals Atk 840% damage to an enemy with a 100% chance to silence it. Damage dealt scales with caster’s DEX

Lvl: 5AttackPhysicalCD: 3 secSkill Delay: 1.5 secSP: 32Range: 3
Hell Gate

Hell Gate

Unleash an instant heavy rain-like attack on a single enemy, dealing physical damage equal to 1730% of Atk. Consumes 5 Spirit Spheres and 20% of maximum MP. For every 1% Hp lost by Shura, the damage increases by 1%. If used after Fallen Empire, the damage is doubled. After usage, the enemy suffers Finger Offensive damage once per second for 3 seconds.

Lvl: 15AttackPhysicalCD: 2 secSkill Delay: 2 secRange: 7.5
Aesir

• Hell Gate - Mastery [Hell Gate] gains 0.3% extra damage for every 1%% HP lost

• Hell Gate - Enhance [Hell Gate] damage + 6%

Imperishable Dragon

Imperishable Dragon

When the Dragon Fist is dying, he will lock his HP at 1 and attach a Dragon Seal to the source of Damage. The Dragon Seal lasts for 9 sec. When the Dragon Fist attacks his Dragon Seal target, he will recover 20% of his Max HP and avoid death. When the Dragon Seal time ends and disappears, the Dragon Fist will die (CD: 40 sec).

Lvl: 5Passive
Indestructible Cloak

Indestructible Cloak

After a short Chant, you can all allies within 5 meters can gain 30% Melee DMG Reduc.. Lasts 25 seconds. This skill can be used under [Steel Body] status.

Lvl: 10BuffCD: 25 secSkill Delay: 2 secSP: 200Cast Time: 2Fixed Cast Time: 0.8
Indestructible Cloak - Counter Vibration

Indestructible Cloak - Counter Vibration

When attacked within 4-meter range under [Indestructible Cloak] status,there’s a 100% chance of dealing DMG equivalent to ATK x300% to the target and repel them

Lvl: 5Passive
Inheritance

Inheritance

When the Dragon Fist dies, he will automatically transfer his remaining Dragon Balls to the teammate with the lowest HP within 8 meters, and recover 25% Max HP for that teammate.

Lvl: 5Passive
Inheritance - Magic

Inheritance - Magic

When [Inheritance] is triggered, restore 25% Max SP for teammates

Lvl: 5Passive
Ki Explosion

Ki Explosion

Isolates the target, dealing 300% Dmg to an enemy and knocking all targets in the area by 4m. Has a 70% chance to stun the target for 2 sec

Lvl: 5AttackPhysicalSkill Delay: 2 secSP: 15Range: 1.5
Aesir

• Ki Explosion - Empower Damage of [Ki Explosion] +5%

Lightning Step

Lightning Step

Quickly approach an enemy and cause Wind Physical DMG equivalent to DMG x1200%. The casting distance is 8 meters. This skill can be used in under [Steel Body] status

Lvl: 5AttackPhysicalCD: 8 secSkill Delay: 1 secSP: 300Range: 8
Lightning Step - Cursed Circle

Lightning Step - Cursed Circle

[Lightning Step] has a 40% chance to cause the target into [Cursed Circle] for 1 second

Lvl: 5Passive
Lion Howling

Lion Howling

Gathers strength and shouts out, dealing Atk 810% damage to the target enemy and nearby enemies with a 80% chance to Fear them

Lvl: 10AttackPhysicalCD: 5 secSkill Delay: 1.5 secSP: 57Range: 7.5
Mastery

Mastery

When the Dragon Fist attacks, there’s a 15% chance to cast [Gentle Touch - Seal] on the target. When uses Skills, there’s a 25% chance to cast [Gentle Touch - Seal] on the target

Lvl: 10Passive
Near-death Awaken

Near-death Awaken

When HP is below 20%: increases Dmg Reduc. and Magic Reduc. by 30%

Lvl: 10Passive
Aesir

• Near-death Awaken - Transcendence Atk + 2% when near-death

Palm Push Strike

Palm Push Strike

Knocks back the target for 3m, dealing 700% Dmg. Can only be casted in the Critical Explosion status Could knock back units in the Dark Barrier

Lvl: 5AttackPhysicalSkill Delay: 1.5 secSP: 35Range: 1.5
Preemptive Strike

Preemptive Strike

Increases Attack Spd of monk by 22%

Lvl: 10Passive
Reborn

Reborn

Every time you use Gentle Touch Skills, your DEF will be increased by 200 and your M.DEF will be increased by 100. Lasts 15 seconds.Up to 3 times.

Lvl: 10Passive
Reborn - DEF

Reborn - DEF

[Reborn] can increase extra DEF and M.DEF by 3%

Lvl: 3Passive
Rising Dragon

Rising Dragon

Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 10, Max HP and Max SP by 10% and Atk Spd by 20% for 75s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10%

Lvl: 10BuffSkill Delay: 1.5 secSP: 105
Aesir

• Rising Dragon - Fearless Under [Rasing Dragon] effect Dmg Reduction and M.Dmg Reduction +2%

Sky Breaking Dragon Fist

Sky Breaking Dragon Fist

Consume all SP and all Dragon Balls to cause Water DMG equivalent to [Asura Strike] x100% to a single enemy. Only [Dragon Wave] can be used during the casting period to inherit [Asura Strike] Skill effec.

Lvl: 10AttackPhysicalCD: 5 secSkill Delay: 1 secRange: 3Cast Time: 2
Sky Breaking Dragon Fist- Dragon Ball

Sky Breaking Dragon Fist- Dragon Ball

Each Dragon Ball you carry increase the DMG of [Sky Breaking Dragon Fist] by 1%

Lvl: 5Passive
Spirit Bomb Blast

Spirit Bomb Blast

Uses all Spirit Bombs to inflict Dmg equivalent to Atk*(700%+100%*Spirit Bomb No.) all surrounding enemies.

Lvl: 5AttackPhysicalCD: 2 secSkill Delay: 2 secSP: 42
Spirit Bomb Refining

Spirit Bomb Refining

Each spirit bomb grants the carrier with 2 Atk, 1% Ignore Def and 10% Atk boost for each spirit bomb of [Finger Offensive]

Lvl: 10Passive
Storm Gust

Storm Gust

Deals (Self Atk*100%) damage to an enemy target

Lvl: 1AttackPhysicalRange: 2
Aesir

• Strength Mastery Monk and Champion's auto attack bonus converted from strength increases by 5%, Auto Attack increases by

• Auto Attack -Refining For launching auto attacks, Atk increases by 3%, Auto Attack increases by

Swallow Balls

Swallow Balls

Every time a Dragon Ball is consumed, restore HP (lost HP *number of consumed Dragon Balls *2%)

Lvl: 5Passive
Tiger Cannon

Tiger Cannon

While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 10AttackPhysicalSkill Delay: 2 secSP: 150Range: 2Cast Time: 1
Aesir

• Tiger Cannon -MagicPen SP cost increase caused by [Tiger Cannon] + 5%

• Tiger Cannon - Burst [Tiger Cannon] damage + 10%

Tiger Knuckle Fist

Tiger Knuckle Fist

The target must endure the combo skills after [Combo Finish], this skill deals 540% Dmg to a single enemy, with a 60% to fix the target for 10 seconds. When [Tiger Knuckle Fist] is put in Auto-skill Bar, [Chain Combo], [Combo Finish] and [Tiger Knuckle Fist] will automatically be released after triggering [Triple Attack]

Lvl: 5AttackPhysicalSkill Delay: 1.1 secSP: 35Range: 1.5
Aesir

• Tiger Knuckle Fist - Empower Damage of [Tiger Knuckle Fist] +5%

Transcendence

Transcendence

Removes all of Shura’s status ailments every 10s and grants status ailments immunity for 1s

Lvl: 3Passive
Unrivaled

Unrivaled

Designate an enemy, reduce their Auto Attack Dmg Inc. by 50%, and force them to attack themselves for 3 seconds. This skill can be used under [Steel Body] status. Strong Attack doesn’t have any effect against players

Lvl: 5BuffCD: 3 secSkill Delay: 1 secSP: 20Range: 1
Unrivaled - Endure

Unrivaled - Endure

Deals Endure to yourself during [Unrivaled], and reduces Auto Attack DMG by 20%

Lvl: 4Passive

Runes

Rage Roar Rune

Rage Roar Rune

DefBuffAny

• [Lion Howling] CD Time (-0.1 ~ -2) secs.

Storm Condensation Rune

Storm Condensation Rune

BuffBuffAny

• Int +(1 ~ 10), Str +(1 ~ 10) under [Critical Explosion] status.

Power Soak Rune

Power Soak Rune

AtkBuffAny

• [Investigate] CD Time (-0.1 ~ -1.5) secs.

• [Investigate] Dmg +(1% ~ 20%).

No Heart Demon Rune

No Heart Demon Rune

AtkBuffAny

• [Hell Gate] Dmg +(1% ~ 20%).

• [Hell Gate] SP cost (-1% ~ -10%).

Destruction Fist Rune

Destruction Fist Rune

AtkBuffAny

• [Hell Gate] skill delay (-0.1 ~ -1).

• [Hell Gate] CD Time (-0.1 ~ -1) secs.

Fearless Steel Rune

Fearless Steel Rune

AtkAtkAny

• Crit. +(1 ~ 20) under [Steel Body] status.

• Auto Attack Dmg bonus +(1% ~ 30%) under [Steel Body] status.

Triple Attack Rune

Triple Attack Rune

AtkAtkAny

• Chance of triggering [Triple Attack] +(1% ~ 10%).

• [Triple Attack] Dmg +(1% ~ 20%).

Indestructibility Rune

Indestructibility Rune

AtkDefDef

• Extra +(1% ~ 10%) Dmg Reduc. under [Steel Body] status.

• Has a (5% ~ 20%) chance of putting the enemy into [Cursed Circle] when casting Auto Attack under [Steel Body] status.

• [Steel Body] no longer has a Move Spd penalty.

Soul Awakening Rune

Soul Awakening Rune

AtkDefBuff

• [Near-death Awaken] effective HP requirement +(5% ~ 30%).

• All abnormal status resistance +(1% ~ 30%) under [Near-death Awaken] status.

• [Spirits Recovery] is cast once every second under [Near-death Awaken] status

Magic Saver Rune

Magic Saver Rune

AtkAtkBuff

• [Gentle Touch - Revitalize] increases extra Max HP +(500 ~ 3000) points.

• [Gentle Touch - Revitalize] increases extra VIT +(1 ~ 10).

• [Gentle Touch - Revitalize] affects the whole team, and the cost changes to 10 Spirit Bombs.

Bomb Explosion Rune

Bomb Explosion Rune

AtkAtkBuff

• Each Int provides (0.3 ~ 3) Max SP under [Critical Explosion] status.

• Asura Strike unable to restore SP time (-0.1 ~ -5) seconds

• Grants [Endure] when in [Critical Explosion] state

Swift Flash Rune

Swift Flash Rune

AtkBuffBuff

• [Finger Offensive] Fixed Cast Time (-0.1 ~ -0.5) secs.

• [Finger Offensive] CD Time (-0.1 ~ -1) secs.

• [Finger Offensive] Dmg +(1% ~ 30%).

Concentration Rune

Concentration Rune

AtkDefBuff

• (20% ~ 70%) chance to become invincible for 3 seconds when [Transcendence] is triggered.

• Clears 1 debuff when [Transcendence] is triggered.

• Each time you kill a target, trigger [Transcendence] once.

Nirvana Rune

Nirvana Rune

AtkAtkBuff

• When SP falls below 30%%, [Asura Strike] damage +(1% ~ 30%).

• When SP falls below 30%%, [Asura Strike]'s chance to consume zero SP +(1% ~ 30%).

• [Asura Strike] ignores an additional 30% Skill DMG Reduc.

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